Simple Gameplay
Level Designer - Freelance
Simple GameplaySpain13 hours ago
ContractRemote FriendlyDesign, Art/Creative +1
Simple Gameplay is a creative mobile games studio focused on developing hybrid-casual puzzle games that deliver intuitive fun and long-term engagement. We’re currently looking for a Level Designer (Freelance) to help us craft engaging, polished levels and player experiences.
Role Overview

You’ll be responsible for designing and balancing levels that create smooth, satisfying gameplay loops and a strong first-time user experience (FTUE). Your main goal: help us design 60–90 minutes of engaging, well-paced gameplay across a variety of levels and difficulty progressions.


Responsibilities
  • Design and iterate puzzle levels for mobile hybrid-casual games.
  • High focus on player onboarding and FTUE - ensuring smooth learning curves and fun early gameplay.
  • Collaborate with the dev and art teams to integrate levels effectively into the overall game experience.
  • Analyze feedbacks and adjust level design accordingly.
  • Perform light QA testing on levels to ensure gameplay quality, balance, and overall player experience.
  • Ensure levels are balanced for pacing, difficulty, and engagement.
  • Optionally contribute to overall game design feedback and improvement ideas.


Requirements
  • Proven experience designing levels for mobile puzzle or hybrid-casual games (please include a portfolio or examples).
  • Ability to create and iterate quickly using level editors inside Unity.
  • Understanding of mobile player behavior, progression, and retention mechanics.
  • Available up to 20 hours per week (flexible schedule).


Nice to Have
  • Experience with Figma, Photoshop, or similar tools for layout mockups and visual polish.
  • Interest in broader game design discussions, not just level implementation.
  • Experience in rapid prototyping or playtesting environments.


Collaboration & Next Steps

We don’t require a formal test task - instead, we’d like to start with a single project to see how well we collaborate. After that, it can evolve into a long-term and more stable freelance partnership.


Why Work With Us
  • Work remotely or in-studio with a passionate small team.
  • Creative freedom within an established design direction.
  • Very flexible schedule and project-based compensation to discuss.
  • Opportunity to influence the overall game experience beyond level design.

Key Skills

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