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Job Responsibilities
We are seeking a Software Engineer for the development and implementation of modular game subsystems for game developers, designers and animators in creating immersive, intelligent, and efficient gaming experiences.
As a key player, you will work with a team of game developers, work closely with data scientists and drive the adoption of AI in the entire game development workflow.
Essential Duties And Responsibilities
- Work on the development of modular gameplay components, such as asset warehousing, Gameplay Ability systems, FPS, 3Cs, to be driven by AI agents
 - Ensure that such game engines (Unity, Unreal Engine) have seamless integration with frontier models.
 - Design AI-powered data analytics tools to analyze player behavior and optimize engagement.
 - Work with internal Applied AI and Foundational AI Team.
 - Collaborate with game studios, game developers, animators, and gameplay engineers to align AI tools with production needs.
 - Work with a team of AI engineers, data scientists, and tool developers
 
Pre-Requisites :
- 2+ years of experience in game development or interactive applications.
 - Ability to work in fast paced, high pressure, agile environment.
 - Ability to drive innovation and adoption of AI tools in a game studio, with a passion for AI-driven creativity in game development.
 - Technically adept with working with AI workflows and agentic workflows
 - Strong in programming languages such as Python, C++, C#.
 - Experience in using game engines such as Unity and Unreal Engine
 - Experience of working with Gameplay Ability System or Procedural Content Generation
 - Knowledge of working with AI in Game development.
 - Strong communication abilities, with a track record of delivering tools or projects with game studios, while working cross functionally across multiple teams.
 - Proven ability to manage complex projects and teams
 - Excellent problem-solving and analytical skills, with the ability to translate complex business problems into actionable insights.
 
- Bachelor’s/Master’s in Computer Science, Game Development, AI, or related field from an accredited institution.
 
- Role based in Singapore office and may require up to 1 travel trip per year.
 
Key Skills
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