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Temel Sorumluluklar:
- Teknoloji stratejisi & mimari: Unity sürüm politikası, paket/SDK’lar (LevelPlay, Adjust vb.), sahne/asset organizasyonu, CI/CD ve bulut yapısı.
 - Oyun hissi & performans: Haptics, frame pacing, input latency; hedef cihaz matrisi için FPS, crash-free % ve build boyutu bütçeleri.
 - Araçlar & üretkenlik: Build otomasyonu, profil/perf araçları, level editörleri, loglama/telemetri (event şemaları) ve debug menüleri.
 - Kalite & güvenlik: Kod standartları, code review, test piramidi (unit/integration/device), gizlilik/uyumluluk (ATT, izin akışları).
 - Entegrasyonlar: Reklam, IAP, uzaktan konfig, A/B test, feature flag ve live-ops pipeline.
 - Ekip & süreç: Tahmin/planlama, risk yönetimi, teknik işe alım brief’leri, mentorluk.
 
Key Skills
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