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The role
At Behaviour, we believe the future of interactive experiences goes beyond screens.
We’re looking for a Technical Director who can help us push the boundaries of what immersive experiences can be—whether they’re enjoyed at home, on the go, or in physical spaces.
As Technical Director for our immersive and interactive projects, you’ll be responsible for the technology strategy, system architecture, and technical coordination of projects that expand Behaviour’s DNA beyond traditional video games.
You’ll work closely with creative, UX, narrative design, production, and development teams to turn ambitious concepts into immersive experiences that are seamless, robust, and engaging.
In this role you will :
At Behaviour, we believe the future of interactive experiences goes beyond screens.
We’re looking for a Technical Director who can help us push the boundaries of what immersive experiences can be—whether they’re enjoyed at home, on the go, or in physical spaces.
As Technical Director for our immersive and interactive projects, you’ll be responsible for the technology strategy, system architecture, and technical coordination of projects that expand Behaviour’s DNA beyond traditional video games.
You’ll work closely with creative, UX, narrative design, production, and development teams to turn ambitious concepts into immersive experiences that are seamless, robust, and engaging.
In this role you will :
- Define the technological approach for immersive projects (XR, interactive installations, hybrid environments);
- Lead and support a multidisciplinary technical team (developers, integrators, AV, QA, etc.);
- Participate in all project phases: ideation, prototyping, development, testing, installation;
- Collaborate with external partners and vendors to ensure the quality of technical deliverables;
- Facilitate client integration of solutions while maintaining close collaboration to understand needs, strengthen relationships, and ensure project success;
- Anticipate scalability, performance, and compatibility constraints (software, hardware, UX);
- Establish documentation, maintenance, and continuous improvement processes;
- Stay actively informed on emerging technologies (XR, haptics, spatial computing, interactive AI, etc.);
- Contribute to Behaviour’s long-term vision in immersive experiences;
- Manage technical budgets, timelines, and vendor relationships;
- Oversee relationships with technical suppliers, integrators, manufacturers, and specialized freelancers.
- 8+ years of relevant experience in immersive, interactive, XR, or unconventional video game projects;
- Technical expertise in real-time game engines (Unreal Engine, Unity);
- Knowledge of interactive systems (sensors, computer vision, tracking, physical input);
- Strong understanding of hardware infrastructure: AV, networking, synchronization, spatial rendering, etc.;
- Excellent programming skills applied to immersive media (e.g., VR, AR, interactive environments, game engines);
- Proven experience managing technical teams (development, AV, R&D, integration);
- Ability to anticipate technical risks and propose concrete, realistic, and innovative solutions;
- Ability to explain technical concepts clearly to various stakeholders;
- Bilingual in French and English (international team and partners).
Key Skills
Ranked by relevance
computer vision
unreal engine
prototyping
ai
ux
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- Posted
- Nov 03, 2025
- Type
- Full-time
- Level
- Director
- Location
- Montreal
- Company
- Behaviour Interactive
Industries
Computer Games
Categories
Information Technology
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3 roles aligned with this opportunity
View Job Details
Related
UX Technical Designer
2026-05-23
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View Job Details
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Senior UI Programmer – 7 Days to Die
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