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๐ Weโre looking for a skilled UI Designer with a strong command of visual design principles, solid UX instincts, and hands-on experience designing interfaces for mobile or desktop games. Youโll be an essential part of the design team, helping define how players interact with core systems, progression, and monetization features.
Your work will directly impact the game's usability, visual harmony, and the overall player experience โ both functionally and emotionally.
โ Responsibilities:
What do we offer?
๐ Opportunity to grow competencies in a team of experienced professionals!
๐ป Flexibility in planning your daily work cycle (core hours 10-14).
๐ก As little beaurocracy and as much transparency as itโs possible.
๐ค Stable salary adequate to experience.
Recruitment flow for this specific position:
First interview + Technical interview + Decision.
Your work will directly impact the game's usability, visual harmony, and the overall player experience โ both functionally and emotionally.
โ Responsibilities:
- Craft polished UI experiences that balance visual appeal with usability across a range of mobile devices.
- Work hand-in-hand with Designers, Artists, and Engineers to turn UX concepts into final in-game assets.
- Maintain visual alignment across the UI by following project-wide design standards and creative direction.
- Iterate on UI flows and interactions using player feedback and internal testing to improve clarity and accessibility.
- Provide Unity teams with production-ready UI components - including asset slicing, layout guidance, and animation intent.
- Help develop and refine a scalable UI design framework that supports future content and features.
- 5+ years of hands-on experience in UI/UX design, ideally within game development
- A strong portfolio demonstrating versatile UI work - complete UX flows in shipped projects.
- Deep understanding of usability principles, UX heuristics, platform guidelines, and accessibility standards.
- Solid grasp of visual design fundamentals including layout, typography, icon design, motion, and color harmony.
- Fluent in leading design tools such as Figma, Adobe XD, Photoshop, and Illustrator.
- Working knowledge of Unity UI systems - Canvas, anchoring, slicing, prefabs, sprite atlases, and animation pipelines.
- Comfortable designing for a wide range of resolutions, screen sizes, aspect ratios, and control schemes.
- Awareness of engine limitations and how to optimize assets for performance.
- Familiarity with the most popular AI tools used in design workflows (e.g. Midjourney, ChatGPT, Firefly, RunwayML, etc.).
What do we offer?
๐ Opportunity to grow competencies in a team of experienced professionals!
๐ป Flexibility in planning your daily work cycle (core hours 10-14).
๐ก As little beaurocracy and as much transparency as itโs possible.
๐ค Stable salary adequate to experience.
Recruitment flow for this specific position:
First interview + Technical interview + Decision.
Key Skills
Ranked by relevance
ui
ux
animation
unity
after effects
typography
photoshop
designer
adobe xd
ai tools
figma
ai
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- Posted
- Nov 04, 2025
- Type
- Full-time
- Level
- Entry
- Location
- Bydgoszcz
- Company
- Vivid Games
Industries
Computer Games
Categories
Design
Art/Creative
Information Technology
Related Jobs
3 roles aligned with this opportunity
View Job Details
Related
Senior Visual Design Artist - League of Legends (12 Month Contract)
2026-06-17
Full-time
Not Applicable
Ireland
Computer Games
Design
View Job Details
Related
Lead Technical Artist
2026-06-18
Full-time
Not Applicable
Spain
Computer Games
Design