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We’re not your typical workplace—we’re a playground for big ideas 💡 and bold thinkers. At The Alter Office, we’re building products that challenge conventions and push boundaries. From AdGeist, our AI-powered advertising operating system, to Cricket Brawl, a futuristic strategy game for the next generation of cricket fans, and CRM, a platform transforming how agencies manage brands and deals—we’re constantly evolving with innovation at our core.
We believe in crafting experiences that stand out—with purpose, passion, and a touch of flair 🎮
If you’re curious, driven, and ready to build what’s next, this is your kind of place.
Join us and be part of shaping the future.
📌 Position Overview
We are seeking a Unity Developer with at least 2 years of professional experience to join our team. The ideal candidate will have strong hands-on expertise in multiplayer systems, networking, and scalable gameplay architecture, along with solid Unity C# coding practices, mobile optimization, and asset management with Addressables. Familiarity with Shader Graph for basic material customization is a plus, but the primary focus of this role is building robust, performant multiplayer gameplay experiences.
đź› Key Responsibilities
- Design, develop, and maintain multiplayer gameplay features (lobby systems, matchmaking, synchronization, latency handling, reconnection flows).
- Write clean, modular, and reusable C# code (leveraging ScriptableObjects, events, and modular structures).
- Optimize game performance for mobile platforms (memory management, draw calls, batching, asset compression).
- Manage and load assets efficiently using Unity Addressables.
- Use Unity Profiler and other diagnostic tools to identify and resolve performance bottlenecks.
- Collaborate with designers and artists to ensure smooth integration of assets and gameplay features.
- Debug, profile, and resolve issues across devices and network conditions.
- Maintain projects with Git version control for team collaboration.
- Apply basic Shader Graph knowledge for simple material customization and lightweight visual improvements.
- 1+ years of professional experience developing games in Unity.
- Strong knowledge of C# and Unity’s scripting API.
- Proven experience with multiplayer frameworks (Photon, Mirror, Netcode for GameObjects, or equivalent).
- Understanding of mobile optimization techniques (texture compression, LODs, GPU/CPU profiling).
- Familiarity with Unity Addressables for asset management.
- Ability to use Unity Profiler for performance analysis.
- Experience with Git for version control.
- Basic knowledge of Shader Graph.
- Exposure to CI/CD pipelines (Unity Cloud Build, GitHub Actions).
- Familiarity with ECS/DOTS for performance-heavy systems.
- Experience with Azure or AWS for server hosting, multiplayer backend, and Addressables content delivery.
- Opportunity to work on cutting-edge multiplayer and mobile projects.
- Growth opportunities in networking, gameplay systems, performance optimization, and scalable architecture.
- A collaborative environment where designers, artists, and developers work closely.
- Exposure to advanced Unity systems and industry best practices.
Key Skills
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Join The Alter Office and take your career to the next level!
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