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Opened in 2018, our Turkey office operates as the R&D arm of Rapsodo. We have offices located in Bayraklı & Technopark in the Izmir Institute of Technology, recognized by the Ministry of Science, Industry and Technology as one of Turkey's most successful Technoparks. Our offices incorporate UI/UX, Mobile, Cloud Technologies along with Computer Vision, Deep Learning, Data Science and Unity teams. Rapsodo is rapidly growing, and we are looking for team players who will contribute to deliver state-of-the-art solutions with us. We're looking for a Unity Architect to join us!
Key Responsibilities:
- Design and architect robust, scalable, and modular systems for complex applications
- Develop and oversee multiplayer features including matchmaking, real-time communication, and session management
- Optimize performance across rendering, physics, and runtime efficiency for PC, mobile, and embedded devices
- Integrate and manage APIs, SDKs, backend systems, and real-time data streams with Unity applications
- Conduct advanced profiling, debugging, and troubleshooting of complex runtime issues
- Define technical roadmap and evaluate new Unity features, tools, and industry best practices
- Drive technical standards and establish development methodologies within agile teams
- Collaborate cross-functionally in sprint planning, technical reviews, and retrospectives
- Provide technical guidance and architectural decisions for enterprise-level projects
- Lead and mentor a team of Unity developers in enterprise and simulation application development
- Bachelor's or Master's degree in Computer Science, Software Engineering, Game Development, or equivalent experience
- 5-7+ years of professional Unity development experience with multiple shipped projects (enterprise applications, simulation tools, or games)
- 2+ years of team leadership, mentoring, or technical lead experience
- Expert-level proficiency in C# and Unity's scripting API
- Deep knowledge of Unity core systems (physics, rendering, asset management, input, scene management)
- Proven experience with multiplayer systems (matchmaking, synchronization, networking protocols)
- Hands-on experience with Nakama or similar backend solutions for multiplayer game services
- Strong background in backend service integration (REST, WebSocket, gRPC)
- Hands-on experience with performance profiling and optimization
- Advanced skills in performance profiling, optimization, and debugging
- Demonstrated leadership abilities and team management experience
- Strong architectural thinking and system design capabilities
- Excellent problem-solving and analytical skills
- Outstanding communication and mentoring abilities
- Must be based in İzmir or willing to relocate to İzmir
Key Skills
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