Voodoo
Senior Level Designer - Coffee Pack
VoodooRomania23 hours ago
TemporaryRemote FriendlyDesign, Art/Creative +1
About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position is fully remote CET ±2h or Ra'anana-based.

This would be a 3-months contract.

Team

Our Gaming team is made up of casual, hybrid-casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on Coffee Pack.

At Coffee Pack, we’re building an iconic game that players will never forget!

We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.

Role

We're looking for a talented Level Designer to design levels for Coffee Pack. You will work with our Unity-based level editor to create fun and engaging levels. You’ll be

  • Collaborating with our creative team to design and plan innovative game levels that align with our unique gameplay style
  • Using our proprietary game development tools to bring your designs to life, creating immersive levels, interactive elements, and challenging obstacles
  • Implementing and adapting our core game mechanics into your level designs to create a seamless, engaging gameplay experience
  • Working closely with our team of artists, animators, and programmers to ensure your level designs are fully realized
  • Testing and balancing your levels, taking into account player feedback and data to ensure they are fun, fair, and in line with our high-quality standards
  • Documenting your level designs using diagrams, flowcharts, and spreadsheets to communicate your concepts effectively within the team
  • Ensuring your designs adhere to technical constraints and opportunities presented by our game engine.

Profile

  • At least 3 years of experience in a Level Design for a puzzle casual game
  • Understanding of models and tools to analyze gameplay and user behavior
  • Proven experience in level design, with a portfolio demonstrating your ability to create engaging, fun levels for games
  • Strong understanding of game design principles, particularly within the puzzle genre
  • Proficiency in Unity and other level design software and scripting languages
  • Excellent problem-solving skills, with a creative approach to design challenges
  • Strong communication skills, able to work effectively within a team and explain your ideas clearly

Nice to have

  • Experience in Puzzle games, Match 3 puzzle, Sort games…
  • A degree in game design, computer science, or a related field would be beneficial.

Benefits

  • Best-in-class compensation
  • Other benefits according to the country you reside

Key Skills

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