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At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
This position requires you to be in the office in Rotterdam a few days a week!
Behaviour Interactive is on the lookout for Programming Interns to join our diverse game projects! As a Programming Intern, you’ll work alongside experienced developers and be mentored by a technical lead. This is your chance to dive into real production environments, sharpen your coding skills, and contribute directly to the games players love.
If you’re ready for a unique experience, working with passionate colleagues, and leveling up your skills in a creative and fast-paced environment, this is where you need to be. Are you game? 🎮
About the interview process:
- Completion of a Codility test
- 30-minute technical interview in the studio
- Hiring decisions and offers presentation
- Project assignment will be done after the offers, once all the programming cohorts will be hired. That means you won't know which project you will be working on before accepting the internship
- Send us your resume and tell us about your passion for videogames in your cover letter
- Be able to work 40 hours/week for 4 months starting in February 2026
- Be eligible to work FULL TIME in the Rotterdam office at the time of your application
- A chance to grow your skills and discover your full potential 🌱
- Free lunch 🍳
- 100€ BeHappy expense reimbursement to buy whatever that makes you feel good ✌️
- Develop features, either directly for game projects or for our backend service teams
- Debug, troubleshoot, and resolve issues to improve code robustness
- Work with game engines such as Unreal Engine and/or Unity
- Developing and improving backend services such as player data management, player connectivity, achievements, and leaderboards
- Developing and enhancing core game engine components such as graphics, audio, networking, and tools
- Collaborating with designers, animators, artists, and other disciplines to integrate various elements into the game, such as animations, sound components, and visual effects
- Strong interest in video games
- Good knowledge of one or more of the following programming languages: C++, C#
- Knowledge of Lua, an asset
- Previous experience with game engines such as Unreal Engine or Unity as well as others
- English is a requirement
Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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