a1qa
Middle Functional QA Engineer (Game Project)
a1qaUkraine9 hours ago
Full-timeEngineering, Information Technology

🎮About Us 

At a1qa, we bring over 1000 QA professionals together to deliver world-class end-to-end testing solutions

Our teams collaborate with game studios and entertainment companies worldwide, ensuring stable, high-quality player experiences across PC, console, and mobile platforms. 

We provide comprehensive QA services — from early requirement analysis to release validation — helping our partners ship polished, reliable products on time. 


🧩 What You’ll Do 

  • Participate in release planning and QA activities for in-development game features 
  • Design, maintain, and improve test cases and test plans based on game and technical documentation 
  • Execute tests, report and track defects, and support troubleshooting with cross-discipline teams 
  • Apply Black/White/Gray Box testing across engine and live builds 
  • Validate integration, performance, and consistency of in-game assets and content pipelines 
  • Collaborate with art, design, and engineering teams to ensure gameplay systems function as intended 
  • Contribute to improving QA workflows and automation for art and gameplay validation 

 

⚙️ Requirements 

  • Strong understanding of the Software Development Life Cycle (SDLC) and QA processes in game production 
  • Experience testing gameplay, UI, and in-engine features (web, mobile, or desktop) 
  • Solid grasp of QA methodologies: test planning, case design, regression, and defect tracking 
  • Proficiency in JIRA or similar issue tracking systems 
  • Proven ability to create and maintain comprehensive QA documentation and define testing scope 
  • Hands-on experience with API testing tools (Charles, Postman, etc.) 
  • Familiarity with CI/CD pipelines (Jenkins, Bamboo, or similar) 
  • Experience with back-end validation and data-driven systems 


🎨 Art Tools & Engineering 

  • Strong familiarity with 3D applications (Maya3ds Max), including modeling workflows, material setup, and export pipelines 
  • Experience validating asset pipelinescontent integration, and automation tools used by art and tech teams 
  • Understanding of configuration and preset validation for materials, shaders, or level data 


⚔️ 4X Combat / Gameplay Systems 

  • Familiarity with Unity, including ability to navigate in-editor setups for configuration validation and gameplay logic testing 
  • Understanding of 4X or strategy gameplay mechanics, balancing systems, and combat data validation 
  • Ability to collaborate with game designers and technical artists to ensure gameplay consistency and system correctness 

 


🧠 Experience & Language 

  • 2+ years of QA experience (ideally in game development projects) 
  • English level: B1 or higher 

Key Skills

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