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Level Designer-Puzzle Games
About Us
Voyager is a mobile game publishing company dedicated to delivering innovative and engaging games to players worldwide. We partner with talented game developers to launch, market, and scale games that stand out in today’s competitive market. We craft fun and clever puzzle experiences that challenge players’ minds and creativity.
We’re looking for a Puzzle Level Designer who can turn great ideas into engaging gameplay!
📍 Location: [Remote or Hybrid (İzmir)]
💼 Employment Type: Full-Time
Responsibilites
- Design and prototype new puzzle levels and gameplay ideas.
- Create balanced, enjoyable, and well-paced player experiences.
- Analyze player data (retention, completion rate, etc.) to improve level performance.
- Collaborate closely with game designers and developers to ensure feasibility and consistency.
- Stay up-to-date with puzzle game trends, player behavior, and market best practices.
Qualifications
- 1–2 years of experience in level or puzzle design within mobile hybrid-puzzle games.
- Familiarity with prototyping tools (e.g., Unity, Figma, or puzzle editors).
- Strong creativity, problem-solving, and attention to detail.
- Excellent communication and teamwork skills.
- Good command of English (written and verbal).
- Passion for puzzle games and understanding of current mobile game trends.
Nice to Have
- Familiarity with data-driven design and KPI optimization.
Apply now and join us!
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