Fireslug Studios is starting work on new projects and wants to bolster the team in preparation.
Note: Fireslug Studios is currently in a pre-funding stage, and our entire team is working remotely on a voluntary basis. We hope to offer paid in-house or freelance roles once we secure funding or on successful project release. We provide references and opportunities for portfolio development to those looking to build a career in the wider industry. Additionally, we arrange for sharing elements of your contributions professionally, subject to our non-disclosure agreement (NDA), regardless of the project’s completion state.
Responsibilities:
- Asset Production: Create high quality 3D art assets for environments and props ensuring all artwork aligns with the visual style and creative direction outlined in the documentation.
- Integrate Completed Art Assets: Participate in the integration of finalised art assets using Git and Unity, ensuring they are correctly implemented.
- Cross-Team Collaboration: Collaborate with game designers, programmers and other artists to ensure there is consistency across asset contributions.
- Participate in Feedback Cycles: Contribute on visual direction and provide feedback on the overall aesthetic of the project, ensuring design goals are met.
Essential Skills:
- Proven experience as a 3D artist, with a strong portfolio showcasing high quality game art.
- Proficiency in industry-standard software, or equivalents. (e.g., Blender, Maya, 3DS Max, ZBrush, etc.)
- Proficient in creating high quality textures that align with the models while respecting the visual direction of the game.
- Proficiency with UV unwrapping and optimisation for game-ready assets.
- Basic understanding of the Unity game engine.
- Strong understanding of environmental storytelling, composition, and colour theory.
- Ability to work independently, collaboratively, and iteratively in a fast-paced environment.
- Strong communication skills for regular interaction with cross-functional teams.
Desirable Skills:
- Experience using industry standard techniques such as Modular Kits, Trim Sheets, SubD Workflow, etc.
- Experience with Unity Material set ups and Shaders.
- Experience in 3D animation and Rigging.
- Experience implementing animations in Unity.
- Familiarity with version control software, such as Git or BitBucket.
- Previous experience with project management software such as Trello, Jira, ClickUp etc.
Commitment:
- Minimum of 16 hours per week or equivalent contributions.
- Able to attend and contribute to weekly meetings.
- Available to respond to questions and queries during weekdays as needed with regards to availability.
Benefits:
- Profit-Sharing Opportunity: As a valued member of our team, you will have the opportunity to earn a percentage of the project's profits upon successful completion. This profit-sharing arrangement is designed to reward your contributions and align our team’s success with the success of the project.
- Flexible Work Hours: Enjoy the freedom to structure your work schedule in a way that best suits your productivity and lifestyle, as long as project milestones and deadlines are met. We value a balanced approach to work that supports both individual well-being and team success.
- Staff Meetups & Team-Building Events: Participate in semi-regular staff meetups to stay connected with the team, as well as team-building events where we play games together.
- Portfolio-Friendly Workplace: You’ll have the freedom to use your work for us in your personal portfolio — with a quick thumbs-up from us first. We’re all about helping you showcase your skills while respecting project guidelines.
Key Skills
Ranked by relevance
Related Jobs
3 roles aligned with this opportunity
Senior Technical Artist | Unannounced Title, New Games
2026-06-18
Art Director - Games
2026-06-18
Game Designer, Mobile
2026-06-15
- Posted
- Nov 19, 2025
- Type
- Volunteer
- Level
- Entry
- Location
- United Kingdom
- Company
- Fireslug Studios LTD.
Industries
Categories
Related Jobs
3 roles aligned with this opportunity
Senior Technical Artist | Unannounced Title, New Games
2026-06-18
Art Director - Games
2026-06-18
Game Designer, Mobile
2026-06-15