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AI-Powered Job Summary
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You are someone who can thrive in a dynamic, fast moving environment, and take ownership of planning, coordinating and overseeing releases for the live game, doing your part to maintain a high quality bar. You will work closely with the Clash of Clans team as well as partner teams elsewhere in the company to identify release needs and communicate plans. You will plan our release schedule and scope, balancing the need to ship updates and fixes in a timely fashion against considerations like team capacity and our live operations schedule.
For larger updates you will support production and our Quality & Releases subcell in aiding the development team to meet delivery timelines for mandatories, clarify expectations for post-content lock, and negotiate backup plans as needed. Outside the main update cycle you will work closely with our Release Engineer and QA team, owning the plan for what we release via minor updates and when, and supporting the execution of those plans.
Your work will have a large impact on the massive audience of one of the biggest mobile games of all time. We’re looking for someone who ideally has years of experience and knowledge acquired from the gaming or mobile industry. To be successful in this role, you will need to be proactive in supporting the team to deliver quality releases easily and confidently. If you are interested in owning the shipping of exciting updates to tens of millions of daily players, hit that apply button.
What You’ll Be Doing
- Support production and Quality & Releases team in driving adherence to delivery timelines for major releases, bringing clarity and oversight to what goes to release branches
- Shared ownership of client upload & submission, including collaboration with ASO, marketing, community & other partners
- Collaborate and support post-release hotfixing efforts, working with QA and Engineering leads to prioritise urgent efforts
- Own & maintain accurate release and version information across Confluence and Jira
- Proactively secure visibility of upcoming release needs, and collaborate to identify the appropriate release type and timeline
- Aggregate and batch similar release needs to minimise disruption to players
- Plan releases around our live ops & events landscape, avoiding or minimising impact to major events or esports
- Optimising and improving release workflows, processes and documentation
- Strategic planning in support of new release ambitions, driven by new tech and infrastructure
- Multiple years of experience working in a gaming or mobile company in a Release Management or adjacent role: we want someone who can inherit how we currently work, but also challenge and reimagine our approach
- Experience working on mobile games or comparable mobile products
- Excellent planning and management skills, able to flexibly adjust plans as needs shift and expand
- Experience working effectively in a hybrid work environment, collaborating seamlessly with people both onsite and remote
- Excellent communication skills, able to manage and set expectations without upset, to clearly communicate plans and needs, to bring calm and clarity to any situation, and to push back and set unpopular expectations when needed
- Comfortable with uncertainty and navigating logistically or technically complex challenges
- Proactive go-getter who will seek out people and information, not wait for it to come to you
- Ability to travel to Helsinki frequently (if London-based)
- Previous experience in Production or QA roles is a plus
- Basic familiarity with continuous release and continuous deployment
This role can be based either in Helsinki or London.
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That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read.
Once you're ready to apply, just send us your application through the form at the bottom of the page.
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About Supercell
Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games that as many people as possible play for years and that are remembered forever.
So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.
Hey, You Might Love It Here!
Independent cells and trust are at the core of our culture. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.
You Are Not Your Job Title ™
Here, you won’t need to focus on chasing titles or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.
Benefits And Compensation
Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource.
Relocation? Yes!
No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!
Not Sure if You Should Apply?
Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.
Wishing you all the best,
The Supercell Recruitment team
P.S.
Here's a Video About What Supercell Is About.
Best enjoyed with salmiakki and rye bread!
Key Skills
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