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- Research before starting the design phase ( benchmark, CJM, persona, usability test/survey)
- Build low and high-fidelity wireframes, prototyping screens when necessary using Figma or other tools
- Create compelling user flows for both current and new projects
- Testing designs after implementation
- Design new screens for all projects (including mobile, tablet, and desktop) by using Figma
- Design new requirements for projects and creating amendments as testing is conducted
- Handoff designs to developers with Figma
- Collaborate closely with product managers, product owners, and other designers to ideate new products and features
- Work closely with Engineers to implement your designs at a high degree of quality
- Ability to work with both collocated and remote collaborators
- Deliver high-quality work according to project schedules in an agile development environment
- Degree in Design or related field
- At least 3 years of experience in the complete lifecycle - successfully delivering, mobile and/or software apps
- Expertise in Figma (Experience with AI tools is a strong plus)
- An understanding of Agile product development practices
- Knowledge of usability principles and techniques
- Create beautiful, clean UI while maintaining brand consistency
- Knowledge of current UX best practices and design processes
- Extreme attention to detail and consistency, passion for pixel perfection
- Highly professional, with the ability to deliver solid work on tight schedules
- Comfortable giving and receiving critical design feedback
- An impressive online portfolio demonstrating experience designing user interfaces and experiences
- Excellent verbal and written skills in English
- Having a foundational understanding of HTML and CSS
- Knowledge of UIUX in game design principles
- Experience integrating gamification elements is a plus
Key Skills
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