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We're hiring an Android OS Engineer to help build the operating systems behind next-generation AR/VR devices. This is deep technical work across Android internals, AOSP integrations, system frameworks, and performance-critical components. If you enjoy working close to the metal and shaping the foundations of immersive hardware, you'll feel at home here.
What's on offer
- Annual Salary from £98,000-£110,000 doe and location, paid weekly via Principle HR
- Fully remote within the UK (must already be UK-based with full right to work)
- 6-month PAYE contract, inside IR35, strong potential to extend
- Opportunity to work on OS components that ship on market-leading AR/VR products
What we're looking for
- 6+ years' software engineering experience
- Strong background in Android internals, AOSP, frameworks or OS-level development
- Proficiency in C++ and Java (Kotlin is useful but not essential)
- Experience building or maintaining system components rather than apps
- Exposure to embedded, device-level or resource-constrained environments is beneficial
What you'll work on
- Integrate new Android/AOSP releases into custom AR/VR system frameworks
- Build, debug and optimise OS-level services, APIs and internal infrastructure
- Work with engineering teams across the UK and Europe on system design and stability
- Contribute to performance profiling, low-level debugging and system tooling
- Support the evolution of a complex, large-scale Android-based platform
Interested? Next Steps...
If you'd like to work on real AR/VR system software that reaches millions of users, apply with your CV and I'll be in touch to discuss the next steps.
Som | [email protected]
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