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- Designing, writing and implementing story arcs,
- Finding new ways to tell meaningful stories by using unusual channels,
- Taking responsibility for the game’s narrative layer:
- ensuring that the story supports the main themes in the game,
- creating story arcs that support main themes,
- working with other designers to ensure a coherent world, both on system and narrative side,
- owning the story bible and narrative vision for the project,
- working closely with project leads to ensure that project changes are reflected in the story.
- Being based in, or open to relocate to Warsaw (there is no possibility to work remotely for this role),
- At least 5 years of professional experience in a similar position,
- Professional experience in gamedev industry,
- Excellent writing skills,
- At least one shipped title,
- English at a B2 level and native Polish.
- Proficiency in Unreal Engine and Unreal Blueprints or other engine (Unity, inhouse).
- Health and Wellness
- psychological support/care
- private medical package
- free weekly yoga in the office
- Multisport
- Development
- team training budget
- in-office library
- English/Polish classes
- Our office
- near Metro Stadion Narodowy and Dworzec Wschodni stations
- dog-friendly
- in-house gym
- no dress code
- car and bike parking
- chill zone
- video, board and arcade games
- Working conditions
- flexible working hours
- hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
- 20 or 26 days of fully-paid holiday leave
- international working environment
- Fair compensation
- attractive bonus system – annual bonus, motivation programme
- transparent salary brackets
- Events and more
- attendance in game dev events
- relocation budget for candidates from abroad
- referral program
- annual company events
- merch/swag
- preferential loans
Key Skills
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