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Responsibilities
- Design, model, and texture detailed 3D assets for use in a video game environment
- Create fluid, realistic animations for characters, objects, and environmental elements
- Collaborate with game designers and developers to ensure assets integrate seamlessly into the game engine
- Optimize models and animations for performance and compatibility across platforms
- Revise and iterate on assets based on feedback from the project team
- Manage deliverables to meet tight deadlines, with a focus on quality and efficiency
- Proven experience in 3D modeling and animation for games or interactive media
- Proficiency with industry-standard software such as Blender, Maya, or 3ds Max
- Strong understanding of topology, rigging, UV mapping, and texturing
- Ability to create both stylized and realistic assets as required by the project
- Familiarity with game engines (e.g., Unity, Unreal Engine) and asset integration workflows
- Excellent communication skills and ability to work independently in a remote setting
- Availability for a one-week project, with flexibility for potential follow-up work
- Portfolio demonstrating relevant 3D modeling and animation work
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