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We're on the lookout for a game designer driven by a passion for their craft and a fervor for crafting thrilling experiences for our players. If you're someone who finds motivation in the autonomy to lead tasks and deliver outstanding results, you're the ideal fit. Your element is a creative and collaborative space where the enthusiasm for our work is infectious, and everyone around you is not just doing a job but crafting the games we all love. A keen interest in history and its narratives is a great plus. Your mission You will be working closely with the Game Director and be the owner of the design in feature teams. Taking ownership of the designs means that you will be working hands-on from research, to design, implementation and balancing of gameplay systems. This includes being adept at communicating with your peers and colleagues in other disciplines, writing and maintaining design documents as well as testing implemented features and making sure they live up to expectations.
Your role goes beyond crafting engaging game play - it involves actively engaging with our community, giving sneak peaks of yours & the team's latest for work as well as working closely with our marketing team to come up with the best way to showcase the game. In doing this you will be central to shaping the interaction with the people that matters most to us - our players.
Skills that we are looking for
Please note that due to Christmas holidays, we will start assessing applications in mid/late January 2026. Looking forward to your application!
Your role goes beyond crafting engaging game play - it involves actively engaging with our community, giving sneak peaks of yours & the team's latest for work as well as working closely with our marketing team to come up with the best way to showcase the game. In doing this you will be central to shaping the interaction with the people that matters most to us - our players.
Skills that we are looking for
- Solid work experience in system design
- Solid work experience in gameplay design
- Experience with scripting
- Interest in strategy/war games; PDS games in particular
- Fluency in English
Please note that due to Christmas holidays, we will start assessing applications in mid/late January 2026. Looking forward to your application!
Key Skills
Ranked by relevance
designer
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- Posted
- Dec 12, 2025
- Type
- Full-time
- Level
- Entry
- Location
- Stockholm
- Company
- Paradox Interactive
Industries
Computer Games
Categories
Design
Art/Creative
Information Technology
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3 roles aligned with this opportunity
View Job Details
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2026-05-23
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Design
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Game Designer
2026-05-27
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Lead Game Designer
2026-05-24
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