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What You Will Be Doing
- Design and build robust gameplay systems from scratch using C# and Unity.
- Optimize features to ensure the simulation runs smoothly at a massive scale.
- Collaborate daily with designers and artists to turn abstract concepts into playable mechanics.
- Be part of developing the next big Paradox management titles.
- Strong proficiency in C# and the Unity ecosystem.
- Up-to-date understanding of technologies used in games.
- A sense of independence: You can take a feature from concept to completion.
- Ability to estimate tasks accurately and communicate technical constraints to non-technical colleagues.
- Prior professional experience shipping games on PC or Console.
- Experience with Unity’s Data-Oriented Technology Stack (DOTS), including ECS, Jobs, and Burst.
- Experience with CI/CD setup and build pipelines (e.g., Jenkins).
- Deep passion for management, strategy, or simulation games.
- Experience with other programming languages or modding support.
If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don’t match all the requirements, please demonstrate how your passion, attitude and interest in Iceflake and Paradox might compensate for this.
Key Skills
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