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A successful candidate will be a skilled and motivated artist with capable of producing beautiful and functional spaces for a multiplayer game.
Candidates currently based in Ontario, Canada, or are open to relocating to Ontario are preferred.
Responsibilities
- Create high and low polygon 3D environment assets for exteriors and interiors.
- Create UVMaps, textures, and materials for assets following a PBR pipeline.
- Work with level designers to develop a cohesive layout for 3D assets, resulting in a beautiful, yet functional play space.
- Modify and optimize assets based on artistic feedback and performance or memory limitations.
- Design and conceptualize 3D assets from reference images.
- Expertise modeling high and low polygon 3D models using 3DS Max, Maya, or Blender.
- Expertise sculpting in Zbrush.
- Expertise creating textures using a physically based materials system such as Substance painter and designer.
- Experience with a modern 3D game engine such as Unreal Engine or Unity.
- Understand technical performance and memory considerations and are committed to creating efficient meshes and textures.
- Motivated self-starter with exceptional creativity and strong communication skills.
- Passionate about developing high quality video games.
- Experience lighting environments in a modern game engine.
- Experience building visual effects.
- Ability to create functional 2D illustrations and concepts for 3D assets.
- Experience with 3D animation and rigging.
You Will Need To Provide
- Portfolio demonstrating high-poly and low-poly 3D assets and textures that you have created. (required)
- Resume detailing your experience. (required)
- Cover letter. (preferred)
- References. (preferred)
NOTE: For the foreseeable future, all positions at Tactic Studios are performed remotely, working from home. We are flexible to accommodate the unique needs you may have to ensure a productive, healthy work environment.
Key Skills
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Join Tactic Studios and take your career to the next level!
Application takes less than 5 minutes

