Track This Job
Add this job to your tracking list to:
- Monitor application status and updates
- Change status (Applied, Interview, Offer, etc.)
- Add personal notes and comments
- Set reminders for follow-ups
- Track your entire application journey
Save This Job
Add this job to your saved collection to:
- Access easily from your saved jobs dashboard
- Review job details later without searching again
- Compare with other saved opportunities
- Keep a collection of interesting positions
- Receive notifications about saved jobs before they expire
AI-Powered Job Summary
Get a concise overview of key job requirements, responsibilities, and qualifications in seconds.
Pro Tip: Use this feature to quickly decide if a job matches your skills before reading the full description.
You’ll be responsible for defining the visual identity of our character cosmetics, from basic to legendary outfits, mounts, and weapon skins.The role involves a steady flow of content and collaboration, so being organized and able to manage complexity is important. This is a rare opportunity to help shape the visual soul of a game that lives and breathes through player expression.
You’ll work closely with concept artists, 3D artists, VFX, animators, and producers to guide external teams of artists, with scope for hands-on work for key creative beats.
What You'll Be Doing
- Elevate and uphold the visual standard for mo.co’s cosmetic collections (outfits, mounts, weapon skins, emotes, etc.)
- Drive art direction and feedback across the full pipeline: concept, 3D, texture, VFX, and implementation
- Ideate and pitch bold new cosmetic collections matching mo.co’s dangerously delightful tone
- Collaborate with our Producers and live-ops team to ensure smooth cosmetic production
- Work hands-on especially during early concepting, look-dev, or conceiving hero assets
- Help maintain our cosmetic library, seasonal roadmap, and visual documentation to ensure quality and consistency
- Be a taste leader: help others understand what looks good and what supports the mo.co brand
- An experienced character artist with 5+ years of game industry experience
- Skilled in visual development, character design, and stylized execution
- Familiar with an entire character creation or cosmetics pipeline, from idea to engine
- Great at giving clear, actionable feedback to internal and external teams
- Strong in organization and task management; you know how to keep work moving
- Comfortable working across disciplines (concept, 3D, VFX) and collaborating with non-art stakeholders
- Deeply plugged into trends in fashion, character design, pop culture, and hyper-real aesthetics
- A passion for games, cosmetics, skins, or character customization
- Familiarity with outsourcing management
- Hands-on knowledge of relevant tools like: Photoshop, Blender/Maya, Unity/Unreal
This role is based in our Helsinki office. The mo.co team works primarily onsite, with flexibility for hybrid work.
–––
That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read.
Once you're ready to apply, just send us your application through the form at the bottom of the page.
–––
About Supercell
Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games that as many people as possible play for years and that are remembered forever.
So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.
Hey, You Might Love It Here!
Independent cells and trust are at the core of our culture. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.
You Are Not Your Job Title ™
Here, you won’t need to focus on chasing titles or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.
Benefits And Compensation
Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource.
Relocation? Yes!
No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!
Not Sure if You Should Apply?
Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.
Wishing you all the best,
The Supercell Recruitment team
P.S.
Here's a Video About What Supercell Is About.
Best enjoyed with salmiakki and rye bread!
Key Skills
Ranked by relevanceReady to apply?
Join Supercell and take your career to the next level!
Application takes less than 5 minutes

