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🔥Become a Luxoft employee🔥
Our Benefits:
💰Paid Referrals
💻Equipment: laptop and monitor
🩺Private Medical & Dental care & Life Insurance covered
🏋🏽♀️ MyBenefit program (sports card, well-being program etc.)
🌎 Internal Mobility program - possibility of rotation between projects, locations, accounts
🎓 LuxTalent platform (webinars, training, courses)
...and more!
Project Description:
We are passionate about transforming lives through cutting-edge technology, enriching industries, communities, and the world. Our mission is to create exceptional products that drive next-generation computing experiences, serving as the foundation for data centers, artificial intelligence, PCs, gaming, and embedded systems.
At the core of our mission lies a culture of innovation. We challenge boundaries to solve some of the world's most critical problems. We are committed to execution excellence, fostering a culture of openness, humility, collaboration, and inclusivity, valuing diverse perspectives along the way.
Our team works on cutting-edge rendering technologies, ensuring optimal performance across various platforms. As we continue to grow, we are looking for an experienced DX12 Optimisation Expert to enhance graphics performance and efficiency.
Responsibilities:
Optimize rendering pipelines for DirectX 12, ensuring top-tier performance on PC and gaming consoles
Identify and eliminate bottlenecks in the graphics pipeline, improving GPU/CPU efficiency and reducing frame times
Develop and implement advanced optimization techniques, including GPU culling, Async Compute, and memory management improvements
Perform in-depth performance profiling and diagnostics using tools like PIX, NSight, RenderDoc
Work closely with driver engineers, rendering engineers, and game developers to integrate performance enhancements
Adapt and optimize existing rendering techniques for DX12
Mandatory Skills Description:
Experience with DirectX 12 and a deep understanding of GPU architecture
Strong C++ programming skills and experience with GPU APIs (DX12, Vulkan, Metal)
Experience in low-level graphics programming and optimizing performance for modern GPUs
Familiarity with GPU driver architecture and its impact on rendering performance
Strong ability to profile and analyze performance using industry-standard tools
Knowledge of multithreading, asynchronous workloads, and GPU memory management
Experience working with HLSL and shader optimization
Nice-to-Have Skills Description:
Knowledge of Vulkan, Metal, or OpenGL
Experience optimizing ray tracing (DXR)
Experience with Unreal Engine 4/5, Unity, or proprietary engines
Languages:
English: B2 Upper Intermediate
Key Skills
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