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Job Title: UI/UX Designer
Type: Full-time (3-month contract)
Location: Bangalore, Indiranagar (6-day work week)
Note: The contract is subject to conversion based on performance.
About us:
We are committed to crafting innovative and exceptional mobile gaming experiences. Our studio is a place where data-driven strategy meets bold creativity, and we believe that high-quality art is a core pillar of our product's success. We are seeking passionate, high-IQ leaders to join our team and help us develop the next generation of remarkable games.
About the job:
You will be making important decisions about the overall look of the game, responsible for designing screens, developing art elements, and bringing them to life with animation. We are seeking a person who will translate the game design documents into a simple yet elegant and digestible form, and shape the UX flows into engaging visual stories that fit our game project.
You will work closely with developers and designers to develop new features for the game, while ensuring a seamless and easy-to-understand UX flow. You will be breaking down complex mechanics and systems into something easily digestible and fun.
At Lila, the UI/UX Designer has power over Art, UX, and the implementation side of feature development. If you are a passionate designer with a knack for creating impactful 2D art assets, love improving a game that players adore, and at the same time, you are interested in designing simple but elegant UX flows, we’re interested in talking to you!
Responsibilities:
- Design and implement engaging UI screens and elements, ensuring alignment with live game updates and player feedback
- Develop and optimize intuitive UX flows that are in sync with the overall game design
- Collaborate closely with live operations and community teams to refine and enhance the in-game UI
- Create and iterate on 2D art assets swiftly to keep the player experience fresh and responsive during live events
- Maintain a high standard of visual consistency across all live interfaces, integrating player feedback to improve usability and visual appeal
- Communicate effectively with team members to ensure that designs are well-understood and properly integrated into the game environment
Requirements:
- 3+ years of experience in UI/UX, 2+ years working in game development
- Ability to work autonomously and have full ownership of the UI/UX
- Proven experience as a UI/UX Designer in the gaming industry
- Excellent teamwork and communication skills, with a capability to articulate UX visions and design ideas clearly to team members
- A strong eye for UI art, layout, color theory, composition and typography
- Proficient in Photoshop, with experience in animation and a readiness to learn Adobe Animate (Flash) and other necessary software to enhance 2D art production
- Deep understanding of UX principles, with the ability to swiftly adapt designs based on player and team feedback and the demands of live events
- Strong ability to structure information and establish a clear visual hierarchy
- A true team player who thrives in a collaborative environment, actively seeks feedback and is always looking to improve things for the better
- A passion for mobile games
Nice-to-haves:
- Experience with Adobe Animate / After Effects
- Experience with 3D software
- Background as a Game Artist
- Experience in designing for shooter games
- Experience with Game Engine
Key Skills
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