Bluberi
Game Software Developer II
BluberiCanada2 days ago
Full-timeRemote FriendlyEngineering

BLUBERI VALUES:  

  • We Are the New School 
  • Clarity and Transparency 
  • Find It, Fix It, Own It 
  • Standard Operating Success 
  • Easiest Company to do Business With 
  • It’s A Team Sport 
  • Celebrate Wins, But Never Be Satisfied 

About the Company:  

Welcome to Bluberi, where we’re putting the FUN in gaming! Driven by innovation and a dash of disruption, our team are masterminds of developing highly original software and technology solutions that spice up the gaming scene. Bluberi is rapidly expanding and offers 5 offices throughout North America - headquarters in Las Vegas, NV, and design studios located in Reno, NV: Drummondville, QC, Moncton, NB and our newest studio in Austin, TX. We bring over 30 years’ industry experience, and we’re committed to delivering standout casino gaming experiences to players and operators alike. Our creative innovators are on a mission to shake things up with fun-driven products. At Bluberi, we dare to be bold, proud of our creativity, enjoy being disruptors and are always ready to add a little extra imagination with a twist into everything we do. 

About the Team:  

Pixel Jam Studio in Moncton is driven by the passion to create captivating land-based slot machines that inspire and entertain. As a proud part of Bluberi's forward-thinking R&D department, spanning exceptional teams across the US and Canada, Pixel Jam stands at the forefront of innovation in gaming solutions. Our team is a powerhouse of talent, uniting skilled professionals from diverse fields such as mathematics, visual arts, software engineering, game design, audio engineering, and quality assurance. With a hybrid work model, we empower our team to achieve excellence, blending creative breakthroughs with the flexibility and efficiency needed to thrive. Together, we’re shaping the future of gaming—one brilliant idea at a time!

Job Summary: 

The Game Software Developer II joins each element of a game: graphics, animation, audio and mathematic formulas, to deliver high quality, captivating and performing games while guiding other studio developers towards becoming more efficient in developing solid and enticing games. 

ESSENTIAL DUTIES AND RESPONSIBILITIES

Essential Duties and Responsibilities include but are not limited to the following:   

  • Primary development of games, from project ideation and integration of new mechanics to deployment in casinos, while working direction with the Game Director. 
  • Programs, supports, integrates, documents and validates the game code using the game development platform. 
  • Implements game changes as required. 
  • Troubleshoots complex issues. 
  • Research technical issues and share findings with the team and other studios. 
  • Be a key contributor and provide game play feedback and recommendations that will help the game director make design decisions that will improve the game. 
  • Other projects and duties as assigned by studio head. 

REQUIRED SKILLS AND EXPERIENCE: 

  • College diploma (DEC) or bachelor’s degree in Computer Science, advanced degree preferred. 
  • 3+ years' experience in programming, preferably in video game development. 
  • In-depth knowledge of the gaming world and its key concepts. 
  • Demonstrated expertise of C, C++, C# and Unity 3D. 
  • Experience with the Visual Studio development environment. 
  • Demonstrated knowledge of SVN and GIT version control tools. 
  • Ability to communicate in English highly desired. 
  • Demonstrated ability to make key decisions.  
  • Strong verbal and written communication skills. 
  • Strong interpersonal skills. 
  • Strong organizational skills and attention to detail. 
  • Strong time management skills with a proven ability to meet deadlines. 
  • Expert analytical and problem-solving skills. 
  • Able to work as part of a team or independently. 

PHYSICAL DEMANDS:  

  • While performing the duties of this job, the employee is regularly required to talk or hear. The employee is also regularly required to stand, walk, sit, and use hands to finger, handle, or feel objects, tools or controls.         
  • Specific vision abilities required by this job include close vision, distance vision, peripheral vision, depth perception, and the ability to adjust focus.         
  • Ability to travel to Drummondville office, Montreal and the United States.         

 

Key Skills

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