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We’re an independent AA studio founded by two brothers with a dream; inspired by games like Anarchy Online, Star Wars Galaxies, Neocron and WoW, we’re pushing the bounds of the genre with polished gameplay, vibrant visuals, and a dash of creative ideas never seen before.
With a passion for immersive world building, our fast-growing team of multi-national talent is using Unreal Engine 5 to build a revolutionary MMORPG that blends traditional philosophies with trailblazing innovation.
Our studio in Weesp is easily accessible by public transport (station Weesp) and car (A1), and offers an environment where positive work culture stands central to effective collaboration.
Working in-house at Grid Games means an opportunity to directly shape the evolution of our ambitious vision.
WE'RE LOOKING FOR
An experienced Senior Game Designer who is talented, driven and organized to create and manage design concepts for our project. This individual will work closely with other Game Designers and our development team to ensure that our game is deep, engaging, fun, and meets the expectations of our target audience.
In this role you will:
- Design and refine foundational systems that support the traditional MMO experience, and offer new innovative ideas and solutions to emerging challenges.
- Be responsible for writing and maintaining documentation that aligns with internal standards and ensures clarity across multiple teams.
- Inspire and motivate the team to achieve high quality within constraints.
- Collaborate and work with partners in tech and art teams.
- Absorb feedback and know how to apply it to your next iteration.
- Be responsible for seeing designs through implementation until release (and beyond).
- Aid in UI/UX design for the project.
YOUR QUALIFICATIONS
- 5+ years of professional experience in Game Design, preferably in live service.
- Experience in leadership and/or mentorship roles.
- Experience working with Unreal Engine.
- Experience with visual scripting (such as Blueprints).
- Experience with simulation tools.
- Deep knowledge of MMORPGs and RPGs in general.
- Experience working on designs from prototype to full implementation and balance.
- Strong analytical skills.
- Excellent organization skills.
- An eye for detail.
EXTRA POINTS
- Experience working on MMORPGs.
- A background in Systems and Economy Design.
- Experience working on projects that require delicate balancing of deep systems.
- Experience working on live service projects with ongoing balance requirements.
Regardless of your qualifications, these are a few things we're always looking for:
- Passion. You love working on video games and are always looking to learn more.
- A sense of humility and an ability to thrive in a team environment. You ask for help when you need it and you want to help your teammates when they need it.
- A knack for time management. You know when to go deeper on a task, and you know when it's time to push through, finish a task and move onto the next thing. Quality is important, but time is finite.
- A drive to execute. Projects you've worked on in the past (professional or hobbyist) were completed, and got completed properly.
WHAT WE OFFER
Salary offered is based on numerous factors such as education, qualifications, certifications, experience, skills and organizational needs.
- Initial contract duration of 1 year (32-40 hours per week).
- Yearly full-time gross salary of €54K - € 71K (including 8% holiday bonus), based on relevant experience.
- Working from home 1 day per week.
- 25 vacation days per year + additional based on tenure.
- Annuity/pension (10% of base gross salary, paid monthly).
- Travel cost compensation (all public transportation or € 0,23 per km of car/bicycle journey, paid monthly).
- Annual budget of €200 for professional development.
- Free lunch.
PORTFOLIO REQUIREMENTS
You must provide a portfolio that showcases your capabilities as a Senior Game Designer.
Key Skills
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