Big Viking Games
Senior Unity Engineer (Contract)
Big Viking GamesCanada13 hours ago
ContractRemote FriendlyEngineering
Important: This is a 4.5 month contract for Ontario-based independent contractors only. Contractors are responsible for managing their own taxes, CPP contributions, and any other statutory obligations.

Location & Hours: This is a hybrid position with in-person collaboration required at our Toronto office (Queens Quay West) a minimum of three (3) days per week for the duration of the 4.5 month contract. Standard working hours are Monday to Friday, 9:00 a.m. to 5:00 p.m.

About Us:

Making fans - That's what we're all about! Since our humble beginnings in 2011, these two words have driven Big Viking Games to become the successful company it is today. We are focused on making our mark as a next-generation, live operations games company.

We believe that each Viking is unique and brings exponential value to the company. In return, we provide Vikings with the opportunity to solve problems through continuous learning and fostering feedback, ultimately mastering their craft. By investing in our Vikings and in new technologies, we can continue our success for years to come.

We are embarking on an adventure and rely on our team of skilled, enthusiastic, and collaborative Vikings to turn our ship towards a new horizon.

About the Role:

We're building something big—a new, real-time multiplayer social game from the ground up using Unity. Designed to scale across platforms and deliver rich, engaging live experiences, this game blends immersive customization, social gameplay, and event-driven economies.

We are seeking a highly skilled Senior Unity Engineer to join our dynamic development team. The ideal candidate will have extensive experience in Unity and C# programming, with a strong background in developing high-quality games or applications. You will play a pivotal role in the design, development, and optimization of our projects, working closely with cross-functional teams to deliver outstanding products.

Key Responsibilities:

  • System Design/Architecture: Take ownership of major game systems, and think critically about current systems
  • Collaborate Cross-Functionally: Work closely with designers, artists, and other engineers to implement new features and enhance existing ones
  • Optimize Performance: Ensure applications are optimized for maximum speed and scalability across various platforms
  • Mentor Team Members: Provide guidance and mentorship to junior engineers, fostering a culture of learning and growth
  • Code Quality Assurance: Conduct code reviews to maintain high-quality code standards and best practices
  • Technical Problem-Solving: Identify, troubleshoot, and resolve complex technical issues promptly
  • Stay Current: Keep up-to-date with the latest industry trends, technologies, and best practices to ensure our products remain competitive
  • Project Planning: Contribute to project planning, estimation, and risk management to meet deadlines and deliverables
  • Implement Automated Testing: Develop and maintain automated tests ensure code quality and reliability

Requirements

The Must-Haves:

  • Bachelor's or Master's degree in Computer Science, Engineering, or a related field
  • Minimum of 7 years of professional experience in Unity development
  • Previous experience in a senior or lead engineering role

Technical Skills:

  • Expert proficiency in Unity and C# programming
  • Strong understanding of object-oriented programming and design patterns
  • Experience with 2D/3D game mechanics, animation, and UI development
  • Knowledge of web and mobile pipelines
  • Proficiency with version control systems (Git)

Soft Skills:

  • Excellent problem-solving abilities and attention to detail
  • Ability to work both independently and collaboratively in a team environment
  • Strong communication and interpersonal skills

The Nice-To-Haves:

  • Experience with multiplayer/networking technologies
  • Familiarity with shader programming and graphics optimization techniques
  • Previous experience working on a MMO
  • Previous experience working with Flash and/or ActionScript
  • Previous experience with Microsoft PlayFab, Unity Addressables, and cloud content management
  • Experience building casino games

Benefits

  • Regular in-person collaboration with a high-performing, passionate team of gamers at our downtown Toronto office
  • High-impact work on established live-ops games.
  • Access to BVG tools, documentation, and support to do your best work.
  • Potential for future contracts or longer-term engagement, based on performance and business needs

We've built and scaled some of the most beloved live-service games in the industry—and now we're doing it again. If you're looking to build something new, shape the player experience from day one, and work with a team that truly understands MMOs and live ops, we'd love to meet you! Apply now.

Big Viking Games is committed to creating an inclusive and accessible environment for all candidates. We welcome applications from individuals of all abilities and will provide accommodations throughout the hiring process as needed. If you require any accommodations, please email [email protected] so we can work with you to support your needs.

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