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What You'll Be Doing
- Working in a small research and prototyping team on early-stage game concepts
- Creating gameplay and UI mockups to quickly test ideas
- Producing 2D and 3D assets in a casual / hyper-casual style
- Designing and iterating on game UI/UX
- Implementing assets directly in Unity
- Creating and maintaining UI layouts in Unity
- Animating 2D & 3D assets and UI elements
- Creating visual effects (VFX) to enhance gameplay and feedback
Experience & skills
- Portfolio showcasing casual or hyper-casual game art
- 3+ years of experience in the game industry
- Strong skills in 2D and 3D asset creation
- Solid understanding of UI/UX for games
- Confident working with Unity (assets, layouts, implementation)
- Good knowledge of animation basics
- Strong VFX skills in Unity
- Excellent command of Adobe Photoshop and Blender
- Ability to optimize work using store assets and libraries
- Solid understanding of AI tools and how to use them in production (e.g. Gemini, ChatGPT plus curiosity to experiment and learn more)
- A mindset focused on fast, high-quality output using all available tools (AI, Unity libraries, asset stores, internal tools, etc.)
- Comfortable working in a small, fast-moving team
- Clear understanding of prototyping priorities
- Flexible, adaptable, and quick to learn
- Creative problem-solver who enjoys finding smart solutions
- Positive, proactive attitude
- Good communication skills
- English proficiency: Upper-Intermediate / Advanced
- Knowledge of Unity shaders
- Experience with Adobe Animate, Spine, or After Effects
- You'll work on new ideas and new games, not live production only
- High level of creative freedom and ownership
- Strong focus on experimentation and fast iteration
- Real impact on shaping future projects from the earliest stages
Key Skills
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