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Our mission: To create top-notch innovative games to challenge players’ minds daily.
Everything you build here – millions of players will see and feel every day. No corporate nonsense culture, no drama, only sparkling eyes, curiosity and people who genuinely love what they do.
What We’re Proud Of
- In just two years, we’ve launched several successful titles: Playdoku, Colorwood Sort, Colorwood Words, Colorwood Blocks, Colorwood Associations and more
- Our games have been downloaded by over 55 million players globally
- Our titles reach #1 positions in app stores and consistently enter top-10 charts in multiple countries
- We make data-driven decisions and iterate constantly to deliver better player experiences
- We foster a culture of creativity, ownership, and continuous growth
- Genres: Puzzle, Casual
- Platforms: iOS, Android
- Playdoku – first breakout hit
- Colorwood Sort – #1 growing sorting game
- Colorwood Words – #1 game in Ukrainian AppStore [summer 2025]
- Colorwood Blocks – unique art style & gameplay
- Colorwood Associations – brand-new puzzle genre
100+ employees
Our Ideal Candidate Should Have
- 7+ years of experience in the game development industry.
- 2+ years of experience in a management role.
- Unity3D, C#, android/ios platforms, third-party, CI/CD.
- Mentoring engineers.
- Team workload management.
- Track of record of delivery to production by the team.
- Making personnel decisions (hiring, development, team rotation).
- Technical Leadership and "Mini-CTO" role: Forming the technical vision for the Business Unit (BU), decomposing complex business goals into understandable technical plans and architectural solutions.
- Scaling to "Unicorn" status: Ensuring the technical readiness of BU products to grow from the current 350k to 1 million+ DAU. You should be a driver of this growth, not just an observer.
- Managing parallel projects: Effectively coordinating the development of up to 4 projects simultaneously, ensuring the fulfillment of team commitments (Engineering Team Commitments) exactly on time.
- Supporting technical excellence: Implementing and monitoring compliance with KISS, DRY, YAGNY standards, as well as MVP/DI patterns and modular architecture in Unity3D projects. You are responsible for ensuring that the architecture is viable and maintainable.
- Results orientation: Prioritizing business needs over the "ideal architecture from the textbook". Making sound technical trade-offs that allow you to make money and iterate products quickly.
- Developing an engineering culture: Supporting an autonomous Unity3D team of developers (up to 5 people), where everyone understands their responsibility and works towards a common result in a highly productive environment.
- 100% payment of vacations and sick leave [20 days vacation, 22 days sick leave], medical insurance.
- A team of the best professionals in the games industry.
- Flexible schedule [start of work from 8 to 11, 8 hours/day].
- L&D center with courses.
- Self-learning library, access to paid courses.
- Stable payments.
CV review → Interview with TA manager → Interview with Hiring Manager → Final Interview → Background Check → Job Offer
If you share our goals and values and are eager to join a team of dedicated professionals, we invite you to take the next step.
Key Skills
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