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Pingle Studio

Render Developer

Pingle Studio
Ukraine · Full-time · Entry

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Render Developer

February 3, 2026

Kyiv/Lviv/Dnipro/Remote

Working with projects on proprietary client engines written in C++ with custom render implementation.

Requirements

  • Knowledge of OpenGL or DirectX.
  • Proficiency in C++.
  • Experience in game development.
  • Knowledge of console APIs (one of Xbox, PS, Switch, or all).
  • Experience writing shaders in HLSL or GLSL.

Responsibilities

  • Porting the game’s graphics engine to PS5/XSX/Switch/Switch2.
  • Optimizing and fixing shaders on end devices.
  • GPU profiling on devices.
  • Implementation of new graphics functionality.
  • Integration of visual effects with game logic events.

Would be a plus

  • Experience with Vulkan or Metal.
  • Knowledge of PS4/PS5 Render API (GNM/AGC)
  • Experience in porting and writing render engines for current consoles.
  • Knowledge of performance optimization features on current generation consoles.
  • Experience with graphics application profiling and debugging tools (RenderDoc, PIX, Nsight, etc.).

What We Offer

  • Fast hiring and clear process;
  • 20 Paid Vacation Days;
  • 10 Paid Sick Leave Days;
  • Regular salary reviews;
  • Personal Development Plan for clear growing of skills;
  • Accountant support;
  • Comfortable Office Location and the ability to work remotely;
  • Corporate English lessons;
  • Advanced training: compensation of 50% of the cost of training courses, and video courses;
  • Career Path and Mentorship Program;
  • Referral internal Program: Active Program with Great Bonuses;
  • Community of people who understand your game passion.

ATTENTION: Pingle Studio DOES NOT HIRE from the Russian Federation.

Key Skills

Ranked by relevance

vulkan opengl hlsl c
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Posted
Feb 03, 2026
Type
Full-time
Level
Entry
Location
Greater Drohobych Area

Industries

Computer Games

Categories

Engineering Information Technology

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