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UNIVRSE

Senior Technical Artist

UNIVRSE
Spain ยท Full-time ยท Mid-Senior

๐Ÿš€ Univrse is a Barcelona-based content creation VR studio developing premium multi-user immersive and interactive XR experiences. Our multidisciplinary and international team combines the physical, digital, and virtual worlds to create fascinating experiences.โค๏ธ We love to open new paths to find unconventional solutions in the field of XR technologies.

We are now looking for a Senior Technical Artist who will play a pivotal role in bridging the gap between art and technology. You'll work closely with artists and developers to ensure that our creative visions are translated into innovative, high-performance experiences. This is a full-time, on-site role, requiring your presence in the office for optimal collaboration and creativity. The role reports directly to the Head of Art, supporting the team in creating high-quality, innovative VR experiences and adaptations, with a focus on both artistic and technical solutions.

Requirements

Key Responsibilities:

  • Provide technical follow-up to the art team, ensuring optimal performance and adherence to established guidelines
  • Design and develop new art pipeline tools with a focus on usability and efficiency, enforcing best practices and coding standards within the team
  • Analyze the creative process to identify and implement opportunities for enhancing tools and optimizing workflows
  • Initiate and lead research and development efforts, contributing to technical pipeline development
  • Create and maintain comprehensive technical documentation to support tools, workflows, and processes
  • Act as the primary liaison between the art and programming teams to ensure seamless collaboration
  • Mentor junior and intermediate team members, fostering their growth and professional development
  • Specialize in the use of XRoam (Univrse internal technology platform) to create immersive experiences and adapt them to meet project needs
  • Support content production art teams in achieving top-quality results
  • Develop technical tools and solutions to solve performance issues while ensuring the artistic and gameplay vision is executed
  • Identify and develop art-pipeline optimizations and tools for new and existing production workflows
  • Optimize memory and performance while respecting project constraints
  • Implement technical art features with the help of the programming team
  • Cooperate with other programmers, contributing to a multidisciplinary team
  • Offer technical support to the art team on day-to-day production issues
  • Create and maintain detailed technical documentation
  • Share best practices and new tools with other artists and programmers
  • Act as a bridge between artistic complexities and development, collaborating closely with the Head of Art to ensure smooth integration of both areas

Required Qualifications:

  • 5+ years of experience in high-level coding languages (Python, C#)
  • Extensive hands-on experience with Unity Engine and strong proficiency in its application for developing high-quality experiences, particularly for standalone virtual reality projects
  • Experience in shader development, including HLSL, and a solid understanding of the URP pipeline for VR Mobile applications
  • Solid understanding of code architecture to develop maintainable tools, streamline workflows, and optimize pipeline efficiency
  • Experience with Blender, Houdini, and Painter
  • Solid knowledge of the digital art content creation pipeline, including high and low-poly modeling, unwrapping, baking, texturing, and level building
  • A collaborative team-oriented mindset, with a strong desire to participate in a team-based pipeline across multiple locations
  • Experience in real-world VR projects, specifically standalone VR
  • Passionate about fun and constantly looking for opportunities to learn and improve
  • Open to new ideas and perspectives, and willing to collaborate with diverse teams to build the future of entertainment

Preferred Qualifications:

  • Significant experience in the video game/interactive entertainment industry, with expertise in a digital art content creation pipeline
  • Strong experience with Unity 3D and understanding of the strengths and limitations of mobile platforms
  • Proven experience working on standalone VR projects and a solid understanding of VR-specific design and performance optimization
  • Proficiency in using Unity3D, C#, or C++
  • Proven experience in a full digital art content creation pipeline, including modeling, unwrapping, baking, texturing, and level art
  • Solid scripting skills (C#, Python)
  • Knowledge and interest in the following tech-art areas: Shading, VFX/Particles, Scripting, Lighting, Rendering and Post-Effects, SFX, Rigging, Physics
  • Strong communication skills with the ability to liaise between technical and non-technical teams
  • Attention to detail, organizational skills, and the ability to multitask and adapt to change
  • Fluent in English

Nice to have:

  • Experience with profiling tools
  • Experience with game editors, engines, and multiple art and animation pipelines
  • Background in various tech-art areas
  • Familiarity with the latest advancements in procedural content creation
  • Knowledge of mathematics, including trigonometry and linear algebra, and the ability to apply these concepts effectively
  • Multiple shipped projects as a Technical Artist
  • Training and mentoring skills are a plus
  • Knowledge of Spanish or Catalan is a plus

Benefits

๐Ÿš€ What do we offer?

๐Ÿ’ซ A young, international, and dynamic work environment that is constantly growing.

๐Ÿ˜Ž The chance to work on cutting-edge experiences.

๐ŸŽฏ Work with talented people who are industry pioneers.

๐Ÿค“ Opportunities to experiment with innovative technologies.

โœ… A competitive salary based on knowledge and experience.

๐ŸŒ๐Ÿ Breakfast, fruit & snacks.

๐Ÿƒ๐Ÿฝโ€โ™€๏ธ Beach volleyball on Tuesdays (during the summer).

๐ŸŒฑ Creative retreat with the whole team.

๐Ÿ‘Œ๐Ÿฝ Frequent cultural and leisure activities.

Key Skills

Ranked by relevance

digital art texturing unity c shader development animation blender rigging python hlsl 3d
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Posted
Feb 06, 2026
Type
Full-time
Level
Mid-Senior
Location
Barcelona
Company
UNIVRSE

Industries

IT Services IT Consulting

Categories

Art/Creative

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