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TINK TEAM LTD.

3D Unity Game Developer (Mid–Senior Level)

TINK TEAM LTD.
United Kingdom · Contract · Mid-Senior

Platform: PC / Steam

Engine: Unity

Availability: Full-time or Part-time (Remote)


Quick Note About Compensation This role works on a revenue-share basis rather than a monthly salary. We’re a new, small studio developing our first three PC games for the Steam platform, and we prefer a simple, transparent model:

  • You contribute to the project →
  • Once the game launches →
  • You receive your agreed share of the revenue.

It’s not a co-founder offer, not a large equity stake — just a straightforward, honest collaboration for artists who enjoy building games with a small, dedicated team. If that sounds reasonable, keep reading.


About Us

We are TINK TEAM LTD, a UK-based technology company and a newly formed independent game development studio. Our team is currently building three new game projects simultaneously, focusing on high-quality 3D gameplay, cinematic, and modern Unity workflows.

As we expand our game division, we are looking for a Mid–Senior 3D Unity Game Developer who can help shape the technical foundation of our upcoming titles.


Role Overview

This role is open to both Mid-Level and Senior-Level Unity developers.



The scope of responsibility will adapt based on your experience:

  • Mid-Level: Build gameplay features, integrate 3D assets, and support core systems.
  • Senior-Level: Architect systems, optimize performance, mentor teammates, and guide technical decisions.

You will have direct influence on the gameplay feel, technical quality, and final delivery of our in-development games.


Key ResponsibilitiesCore Responsibilities (All Levels)

  • Develop 3D gameplay systems (movement, interactions, camera, physics, UI).
  • Integrate and optimize 3D assets, animations, environments, and VFX.
  • Create and polish UI, menus, and in-game interaction flows.
  • Optimize performance across platforms (profiling, LODs, batching, memory).
  • Collaborate with game designers, artists, and producers throughout development.
  • Write clean, maintainable, well-documented C# code.
  • Use Git for version control and team coordination.


Mid-Level Additional Scope

  • Implement gameplay features from concept to final polish.
  • Fix bugs, iterate based on feedback, and improve existing systems.
  • Build small tools or utility scripts when needed.


Senior-Level Additional Scope

  • Lead technical architecture, system design, and project scalability.
  • Build complex systems (AI, state machines, interaction frameworks, tools).
  • Improve workflows with custom editor tools and pipeline enhancements.
  • Guide and mentor junior/mid developers, perform code reviews.
  • Ensure performance, code quality, and technical consistency across the project.


Required QualificationsMid-Level

  • 2–4 years of hands-on Unity + C# experience
  • Completed at least one game or large prototype
  • Strong knowledge of prefabs, ScriptableObjects, animations, and Unity 3D fundamentals
  • Good understanding of lighting, physics, materials, and cameras
  • Ability to take ownership of tasks and deliver features independently


Senior-Level

  • 5+ years professional Unity experience
  • Shipped at least 1 commercial 3D game
  • Strong system architecture, performance optimization, and editor tooling experience
  • Deep understanding of animation workflows, rendering pipelines (URP/HDRP)
  • Ability to lead technical decision-making and mentor other developers


How to Apply

If you are a versatile artist who loves the indie spirit and wants to see your work come to life on Steam, we want to hear from you!


Please reach out to us via WhatsApp and specify your preferred engagement type (Full-time or Part-time).


Contact (WhatsApp): +44 7356 039670

Key Skills

Ranked by relevance

3d unity c animation git ai ui
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Posted
Feb 08, 2026
Type
Contract
Level
Mid-Senior
Location
England

Industries

Software Development

Categories

Engineering Information Technology

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