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Electronic Arts (EA)

Machine Learning Engineer

Electronic Arts (EA)
Canada · Full-time · Entry

EA SPORTS is at the forefront of revolutionizing the world of gaming by driving transformational change in how games are made and played. At EA SPORTS, everyone contributes to crafting the future of entertainment, building a community where creativity and innovation thrive.

The EA SPORTS Catalyst Research and Innovation Team is dedicated to pioneering research that propels the gaming industry forward. We aim to redefine the gaming experience by integrating innovative technologies and exploring new paradigms in game development. We focus on forward-looking experimentation and harness cutting-edge technology to uncover what makes games fun for humans.

As a Machine Learning Engineer, reporting to the Director of Technology, you will build the framework and tools necessary to drive our research strategy and innovation roadmap. You will work closely alongside our researchers to streamline their research and bring our innovations to life. Your mission is to redefine what is possible in gameplay by taking our team's research from concept to reality; empowering experimentation, scaling up new discoveries, and contributing to a strategy that brings the future of gaming to life at EA SPORTS.

This role is open to remote candidates.

  • Your Responsibilities:
  • Implement the technical strategy to support our research roadmap, exploring frontier technologies to shape the future of Sports Gaming
  • Work closely with the research team to support experiments with tooling and platforms, as well as data acquisition and management
  • Facilitate the sharing of results through prototypes and compelling interactive demonstrations
  • Stay abreast of the latest advancements in relevant technologies and propose impactful projects to drive innovation
  • Collaborate with game teams to understand their technical needs and build strategies to scale and integrate new discoveries
  • Collaborate with a diverse range of partners, including research, engineering, and game development teams
  • Your Qualifications:
  • BS in Computer Science, mathematics or related field, or equivalent experience
  • Strong technical background, experience working with both research engineering and game development, and a proven track record of delivery
  • Experience with AI and machine learning, their relevant tools and platforms, and its application in gaming
  • Demonstrated success turning new ideas into effective implementations.
  • California (depending on location e.g. Los Angeles vs. Sacramento)
    • $140,700 - $204,700 USD

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $115,100 - $161,200 CAD
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Key Skills

Ranked by relevance

c ai ha ui eks machine learning prototypes unity esp lan aci pan
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Posted
Dec 13, 2024
Type
Full-time
Level
Entry
Location
Burnaby

Industries

Entertainment Providers

Categories

Engineering Information Technology

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