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You will be the driving force behind the creation of complex and dynamic music stage environments, translating creative concept into hundreds of individually controlled elements exposed efficiently to level designers. This role demands a unique combination of technical mastery and artistic vision to deliver polished and immersive VR experience within strict performance budgets.
Technical Environment Artist - Beat Games Responsibilities:
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Technical Environment Artist - Beat Games Responsibilities:
- Collaborate closely with Level Design to design and build performant music pack environments that support expressive light shows
- Own the production lifecycle of music pack environments from concepts to final marketing cubemaps, coordinating across multiple departments
- Own and actively improve environment editor tooling and pipeline
- Troubleshoot technical, visual and performance issues
- Supervise environment creation done by colleagues and/or vendors and drive knowledge sharing of the best practices
- 3+ years in a Tech Art role in game development and forward rendering pipelines
- 3+ years of experience with Unity toolset - Animations, Timelines, Particle Systems, Nested Prefabs, Renderers, Material Property Blocks, etc
- Experience creating technical assets in procedural DCC tools (baking data into textures and mesh properties)
- Keen eye for visual design and composition, coupled with technical discipline
- Experience using shaders (preferably hand-written) to create unique visuals
- Experience creating visual effects using a wide range of tools (particle systems, VFX Graph, shaders, flipbooks, meshes)
- Experience developing for virtual reality
- Proficiency in C# programming
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Key Skills
Ranked by relevance
unity
vfx
2d
c
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- Posted
- Feb 07, 2026
- Type
- Full-time
- Level
- Not Applicable
- Location
- United Kingdom
- Company
- Meta
Industries
Technology
Information
Internet
Categories
Design
Art/Creative
Information Technology
Related Jobs
3 roles aligned with this opportunity
View Job Details
Related
Product Designer
2026-03-27
Full-time
Not Applicable
United States
Technology
Design
View Job Details
Related
3D Game Artist (Unity / Mid–Senior)
2026-04-11
Contract
Entry
United Kingdom
Software Development
Design
View Job Details
Related
Game Designer
2026-04-11
Full-time
Not Applicable
United Kingdom
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Design