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We are working on Cities: Skylines II and developing future city builder and management titles with unprecedented scale and detail. We are looking for a Senior Game Programmer to join our engineering team. You will work closely with the Technical Director to architect complex systems, ensuring our code is performant, scalable, and moddable.
What You Will Be Doing
If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don’t match all the requirements, please demonstrate how your passion, attitude and interest in Iceflake and Paradox might compensate for this.
What You Will Be Doing
- Architect and implement complex gameplay and system features using C# and Unity for PC and Consoles.
- Participate in high-level technical design, ensuring the codebase remains scalable and modular as the project grows.
- Solve challenging technical problems, from deep optimization to handling platform-specific constraints.
- Collaborate daily with other programmers, designers, and artists to turn abstract concepts into high-performance mechanics.
- Extensive professional experience in game programming, with a shipped title on PC or Console.
- Expert proficiency in C# and the Unity ecosystem.
- Deep understanding of software architecture, design patterns, and the game development process.
- A high degree of independence: You can take complex features from concept to completion.
- Clear communication skills to explain technical constraints and solutions to the wider team.
- Experience with Unity’s Data-Oriented Technology Stack (DOTS), including ECS, Jobs, and Burst.
- Strong knowledge of memory management and performance optimization for large-scale simulations.
- Experience developing specifically for current-gen consoles (Xbox Series X/S, PS5, Switch 2).
- Experience with CI/CD workflows and build automation.
If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don’t match all the requirements, please demonstrate how your passion, attitude and interest in Iceflake and Paradox might compensate for this.
Key Skills
Ranked by relevance
unity
c
design patterns
cicd
ecs
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- Posted
- Feb 18, 2026
- Type
- Full-time
- Level
- Mid-Senior
- Location
- Tampere
- Company
- Paradox Interactive
Industries
Computer Games
Categories
Engineering
Information Technology
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3 roles aligned with this opportunity
View Job Details
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Senior Automation Engineer | Minecraft Blast, New Games
2026-05-28
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Not Applicable
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Engineering
View Job Details
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Senior Automation Engineer | Minecraft Blast, New Games
2026-05-28
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Senior Automation Engineer | Minecraft Blast, New Games
2026-05-26
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