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Unreal Engine Techical Game Designer
February 18, 2026
Kyiv/Lviv/Dnipro/Remote
We’re looking for a focused Design Implementor, highly execution-oriented, and comfortable working directly in the engine. The core need is strong Unreal implementation capability; someone who can take high-level goals and design direction and get content functional in-game quickly.
Requirements
Unreal Engine Techical Game Designer
February 18, 2026
Kyiv/Lviv/Dnipro/Remote
We’re looking for a focused Design Implementor, highly execution-oriented, and comfortable working directly in the engine. The core need is strong Unreal implementation capability; someone who can take high-level goals and design direction and get content functional in-game quickly.
Requirements
- 5+ years of experience in Game Design
- 2+ years of Technical Game Designer (Blueprints implementation) experience with Unreal Engine 5/4, with 3+ years of overall UE 5/4 experience
- Strong blueprint scripting and implementation
- Can put a creative stamp on it and work on tuning it to quality as well, but there is a baseline of “support setup” type work
- Excellent communication and collaborative problem-solving skills.
- We have content in a variety of categories, mostly designed. The goal would be to have a strong UE implementor/technical designer with a design sense to implement this content. The systems are already implemented, and many examples of the existing content are available. It’s just developing, populating, tuning, and testing them.
- Examples are: Boons, status effects, consumable item effects, weapons, Weapon arts (special abilities), Quests, enemy variants, etc.
- Depending on skill set, may also work on level-support scripting, spawn setups, etc.
- C++ is nice to have. Familiarity with how to manipulate content such as niagra vfx, models in maya, verbals, audio setup, all make the candidate increasingly valuable so they can implement independently.
- Fast hiring and clear process;
- 20 Paid Vacation Days;
- 10 Paid Sick Leave Days;
- Regular salary reviews;
- Personal Development Plan for clear growing of skills;
- Accountant support;
- Comfortable Office Location and the ability to work remotely;
- Corporate English lessons;
- Advanced training: compensation of 50% of the cost of training courses, and video courses;
- Career Path and Mentorship Program;
- Referral internal Program: Active Program with Great Bonuses;
- Community of people who understand your game passion.
Key Skills
Ranked by relevance
designer
unreal engine
vfx
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- Posted
- Feb 18, 2026
- Type
- Full-time
- Level
- Entry
- Location
- Greater Drohobych Area
- Company
- Pingle Studio
Industries
Computer Games
Categories
Design
Art/Creative
Information Technology
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3 roles aligned with this opportunity
View Job Details
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Game Designer
2026-05-27
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Related
UX Technical Designer
2026-05-23
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Related
Level Designer(AAA)
2026-05-21
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