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About Voodoo
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This position can be Paris-based or fully remote within CET +/-3h.
Team
Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Voodoo is creating a new Studio with a big mission: find the next best way to entertain the world by taking our best hits to a new level. You will join a small team that is growing, composed of veterans from the industry, where you will participate in every aspect of development.
The Studio is working on refreshing and expanding our top legacy games – such as Helix Jump, Flappy Dunk, and WoodTurning. These games have already achieved great success, and we're eager to build on that momentum to (i) deploy learnings to more portfolio games and (ii) obtain a moonshot outcome on 1 game this year; Paper.io2 & Hole.io are good such past examples.
Role
We are looking for an outstanding Technical Director with a strong understanding of both the hypercasual and casual mobile game markets to help the team deliver on robust game roadmaps at a fast pace. You will take an innovative approach to gameplay ideas/features and give them their own spin.
Profile
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This position can be Paris-based or fully remote within CET +/-3h.
Team
Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Voodoo is creating a new Studio with a big mission: find the next best way to entertain the world by taking our best hits to a new level. You will join a small team that is growing, composed of veterans from the industry, where you will participate in every aspect of development.
The Studio is working on refreshing and expanding our top legacy games – such as Helix Jump, Flappy Dunk, and WoodTurning. These games have already achieved great success, and we're eager to build on that momentum to (i) deploy learnings to more portfolio games and (ii) obtain a moonshot outcome on 1 game this year; Paper.io2 & Hole.io are good such past examples.
Role
We are looking for an outstanding Technical Director with a strong understanding of both the hypercasual and casual mobile game markets to help the team deliver on robust game roadmaps at a fast pace. You will take an innovative approach to gameplay ideas/features and give them their own spin.
- Engage in hands-on coding, creating innovative features played by millions of users
- Focus on balancing and core gameplay parameters/features to
- Manage the development cycle with support from teammates, identifying the engineering tasks and processes needed to execute the roadmap
- Partner with the General Manager in taking responsibility for technical team structure, recruitment and onboarding
- Guarantee the game is being built with high standards and solid coding practices, targeting long-term quality and a high development pace
- Monitor product health, working with the technical team to always increase product quality, making sure that issues are addressed on time.
- Deconstruct, analyze and adapt mobile game mechanics
- Work with product leadership on roadmap, rollouts and adoption
- Provide technical leadership for the team
Profile
- A creative and hacker mindset
- Good sense of gameplay experience and special attention to details
- 2+ years of experience as Technical Director or Technical Lead on games
- At least 6-7 years of professional experience on Unity or other game engines
- Successful track record in top-tier mobile games
- Familiar with optimization issues
- Fluent in English
- Comfortable with full-remote environment
- Best-in-class compensation
- Other benefits according to the country you reside
Key Skills
Ranked by relevance
unity
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- Posted
- Feb 20, 2026
- Type
- Full-time
- Level
- Director
- Location
- Lviv
- Company
- Voodoo
Industries
Entertainment Providers
Categories
Information Technology
Related Jobs
3 roles aligned with this opportunity
View Job Details
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Art Director - Puzzle Games
2026-05-25
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Not Applicable
France
Entertainment Providers
Design
View Job Details
Related
Level Designer - Puzzle Games
2026-05-20
Full-time
Not Applicable
Poland
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View Job Details
Related
Principal Game Designer (Core Gameplay) - Hole.io
2026-05-20
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