Valicy
Game Developer
ValicyUnited States18 hours ago
Full-timeEngineering, Information Technology
Job Title: Game Developer

Locations: Wilmington, NC or Greenville, NC

Department: NC Game Development

Reports To: Game Development Manager

Status: Exempt

WHO WE ARE:

Headquartered in Greenville, North Carolina, with a dedicated game studio in Wilmington, Valicy represents a bold new chapter in gaming innovation. Formerly known as Grover Gaming, the rebrand reflects a renewed commitment to exploring what’s possible in land-based gaming.

As a developer and distributor of engaging electronic gaming experiences, the work is guided by clear mission, vision, and values, with a shared focus on being relational, excellent, and innovative. There’s a FIGHTER mindset behind how things get done, showing up focused, taking ownership, working as a team, and pushing for better outcomes every day. Collaboration, creativity, and long-term partnerships are central. It’s an industry that never stands still, and there’s genuine excitement about building what’s next as we enjoy the journey together.

SUMMARY The Game Developer is responsible for designing, implementing, and maintaining high‑quality games built on the Unity framework across multiple regulated gaming platforms. This role is hands‑on and impact‑driven, focused on translating game design and creative direction into performant, reliable, and engaging gameplay systems.

Game Developers at Valicy are builders who think holistically about game feel, technical architecture, tooling, and long‑term maintainability. You will work closely with designers, artists, QA, and leadership to ship games that scale across studios and platforms.

This role is based in either Wilmington or Greenville and collaborates daily across both locations.

Qualifications

To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

RESPONSIBILITIES:

  • Act as an ambassador of Valicy’s Mission, Vision, and Values through daily work and team interactions.
  • Design, develop, and implement gameplay systems using Unity for multiple target platforms.
  • Translate game design documents, concepts, and creative direction into clean, functional, and engaging gameplay.
  • Actively participate in the full game development lifecycle, from concept through release and post‑launch support.
  • Collaborate closely with designers, artists, audio, QA, and production to resolve issues and improve game quality.
  • Build internal tools, tech‑art utilities, and workflows that accelerate development and reduce friction across teams.
  • Empower content creators by creating flexible, data‑driven systems that minimize ongoing engineering intervention.
  • Maintain and improve existing games through debugging, optimization, and feature enhancements
  • Identify technical risks early and propose practical solutions that balance speed, quality, and scalability.
  • Provide clear recommendations and technical insights to leadership to support strategic and operational goals.


REQUIREMENTS:

  • 3–5 years of professional experience or demonstratable equivalent personal experience developing interactive applications or games using Unity
  • Strong C# programming skills with an emphasis on clean, maintainable, and performant code
  • Solid understanding of game architecture, gameplay systems, and real‑time performance considerations
  • Experience debugging complex systems and maintaining live or legacy products
  • Ability to work collaboratively in a cross‑disciplinary team environment
  • Strong ownership mentality and willingness to take responsibility for shipped features


Preferred Requirements:

  • Experience building tools or frameworks to support designers and artists.
  • Familiarity with data‑driven or configuration‑based game systems.
  • Experience working on regulated, distributed, or hardware‑integrated gaming platforms.
  • Exposure to optimization, profiling, and performance tuning in Unity.
  • Interest or expertise in AI‑assisted workflows, automation, or tooling to improve developer productivity.


WORK ENVIRONMENT: The usual work environment is typical of an office environment. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. The noise level in the work environment is usually moderate with no material or weather-related hazards except those associated with travel.

This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed. The inclusion of those duties would not alter the overall evaluation of this position.

Key Skills

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