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As a Senior Game Designer in our team, you would be responsible for creating, documenting and improving exciting game mechanics. There will be creative work - story, mechanics, art style, as well as technical design - correct and useful documentation, game balancing, monetization, analysis of player behavior and a lot more, so prepare to sink deep into the design space, where there are no limits. Remember, that you would a part of the team, so fluent and effective communication with other team members would be a crucial part of the job. Be prepared to create exciting and engaging gameplay for millions of players!
Responsibilities:
- Game & Asset Leadership — Own the end-to-end design and delivery of educational games and supporting assets, from concept development and prototyping through implementation and QA.
- Design Direction — Define and guide the creative and technical direction of games, ensuring high-quality visuals and interactions aligned with brand standards, accessibility principles, and educational outcomes.
- Asset Strategy & Scalability — Oversee asset creation workflows and pipelines, ensuring visuals are optimized for performance across target platforms. Lead the development of reusable systems, libraries, and scalable production frameworks.
- Cross-Functional Collaboration — Partner closely with animators, illustrators, product designers, engineers, and educators to deliver cohesive, production-ready experiences that meet both creative and learning objectives.
- Creative Quality & Consistency — Review and provide structured feedback on games and assets, maintaining visual polish, usability, and alignment with established design principles.
- Workflow & Process Improvement — Identify opportunities to enhance pipelines, tools, and collaboration processes to improve efficiency and team productivity.
- Mentorship & Team Leadership — Support and guide game designers and asset creators through feedback, direction, and professional development. Foster a positive, collaborative, and growth-oriented team culture.
- Stakeholder Alignment — Communicate roadmaps, milestones, risks, and resource needs clearly to stakeholders and leadership, ensuring alignment on priorities and delivery timelines.
- 5+ years of experience in game production.
- Proven track record of shipping games or interactive educational products on web and/or mobile platforms.
- Strong understanding of UX and accessibility principles in games.
- Deep knowledge of 2D asset pipelines, file optimization, and lightweight game development workflows.
- Proficiency in asset creation and illustration tools (e.g., Adobe Illustrator, Photoshop, or equivalent).
- Experience working with 2D game engines such as Unity, Godot, or similar platforms.
- Experience mentoring or managing designers and artists.
- Strong communication, organizational, and stakeholder management skills.
- Familiarity with production management tools such as Jira, Trello, or similar systems.
- At least Upper-Intermediate level of English
- Experience building scalable asset libraries or modular design systems for games.
- Background in educational products, serious games, or learning technologies.
- Experience working in cross-functional product environments with distributed teams.
- Flexible working format - remote, office-based or flexible
- A competitive salary and good compensation package
- Personalized career growth
- Professional development tools (mentorship program, tech talks and trainings, centers of excellence, and more)
- Active tech communities with regular knowledge sharing
- Education reimbursement
- Memorable anniversary presents
- Corporate events and team buildings
- Other location-specific benefits
- not applicable for freelancers
Key Skills
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