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As a Middle Game Designer in our team, you would be responsible for creating, documenting and improving exciting game mechanics. There will be creative work - story, mechanics, art style, as well as technical design - correct and useful documentation, game balancing, monetization, analysis of player behavior and a lot more, so prepare to sink deep into the design space, where there are no limits. Remember, that you would a part of the team, so fluent and effective communication with other team members would be a crucial part of the job. Be prepared to create exciting and engaging gameplay for millions of players!
Responsibilities:
- Create game-ready visuals — Design and illustrate high-quality 2D assets, including characters, environments, UI elements, and simple animations or interactive prototypes.
- Own the visual direction of game projects — Collaborate with developers and educators across multiple small games to define and deliver visual styles aligned with gameplay and educational goals.
- Contribute to gameplay design — Design intuitive interaction patterns, feedback systems, and rewarding mechanics that enhance learning outcomes and player engagement.
- Work within and define visual guidelines — Adapt to existing brand and curriculum-aligned illustration standards or help establish lightweight visual identities for new game concepts.
- Deliver production-ready assets — Prepare and export optimized assets suitable for lightweight web and mobile games (correct sizing, formats, compression).
- Support a fast-paced production environment — Create efficient, scalable art solutions that meet deadlines without compromising quality.
- Champion user-centric design — Ensure visuals and interactions are intuitive, accessible, inclusive, and engaging for young audiences.
- 3+ years of experience in game design, preferably in educational games, serious games, or interactive learning experiences.
- Strong 2D illustration skills, with the ability to design characters, environments, and UI tailored for children.
- Experience contributing visuals to shipped games.
- Solid understanding of game UX principles, including clarity, accessibility, player flow, and engagement.
- Practical knowledge of preparing and optimizing assets for small 2D games across web and mobile platforms.
- Strong understanding of game design theory, player engagement strategies, and UX best practices.
- Proficiency in Adobe Illustrator, Photoshop, or similar tools.
- Strong communication skills and ability to collaborate in cross-functional teams (developers, educators, designers).
- Portfolio demonstrating game design and illustration work, including concept development and gameplay mechanics.
- At least Upper-Intermediate level of English
- Experience working across both web and mobile platforms.
- Familiarity with 2D game engines such as Unity or Godot.
- Experience with 2D animation.
- Basic scripting knowledge.
- Knowledge of accessibility standards and inclusive game design practices.
- Flexibility across multiple illustration styles.
- Flexible working format - remote, office-based or flexible
- A competitive salary and good compensation package
- Personalized career growth
- Professional development tools (mentorship program, tech talks and trainings, centers of excellence, and more)
- Active tech communities with regular knowledge sharing
- Education reimbursement
- Memorable anniversary presents
- Corporate events and team buildings
- Other location-specific benefits
- not applicable for freelancers
Key Skills
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