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Crossing Hurdles

Game Developer (OpenXR)

Crossing Hurdles
United States · Full-time · Mid-Senior

Position: Software Engineer III

Type: Full-time position

Compensation: $75-$105 per hour

Location: Redmond, WA, USA

Commitment: 10–40 hours/week

Role Responsibilities

  • Develop XR applications using OpenXR (end-to-end: architecture, implementation, testing, and iteration)
  • Build interactive features such as input handling (controllers, hands, action sets, haptics)
  • Build scene/interaction systems (grabbing, ray interactions, UI in 3D)
  • Implement rendering and performance optimizations (frame pacing, latency-sensitive updates)
  • Integrate platform/runtime features where applicable (tracking spaces, anchor-like constructs, passthrough/scene understanding if available via extensions)
  • Create clean, testable code and contribute to basic CI/build scripts as needed
  • Debug runtime/device issues (graphics, tracking, input) and provide clear repro steps and fixes
  • Collaborate with product/UX and engineering stakeholders; document designs and tradeoffs

Requirements

  • Professional software development experience or equivalent
  • Hands-on experience shipping 3D real-time applications (XR, games, simulation, or visualization)
  • Practical experience with OpenXR (core concepts: instance/session, swapchains, spaces, actions)
  • Strong C/C++ and/or C# skills, plus solid debugging skills
  • Experience with a real-time engine or framework such as Unity (C#) and OpenXR plugin ecosystem, Unreal (C++) XR pipeline, or custom/native OpenXR rendering with Vulkan/OpenGL/DirectX
  • Understanding of rendering/performance constraints for XR (FPS targets, GPU/CPU bottlenecks, latency)
  • Shipped at least one OpenXR-based app or feature to production
  • Experience with OpenXR extensions (e.g., hand tracking, eye gaze, foveated rendering, scene/space-related extensions)
  • Graphics experience: Vulkan/OpenGL/DirectX, shaders, profiling tools (RenderDoc, engine profilers)
  • Android XR experience (Gradle, NDK, JNI) or low-level platform integration
  • Experience building reusable components/frameworks for XR interaction or app scaffolding

Application Process (Takes 20 Mins)

  • Upload resume
  • Interview (15 min)
  • Submit form

Key Skills

Ranked by relevance

c simulation gradle unity ui 3d
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Posted
Mar 02, 2026
Type
Full-time
Level
Mid-Senior
Location
Redmond

Industries

Software Development IT Services IT Consulting Strategic Management Services

Categories

Engineering Information Technology

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