Track This Job
Add this job to your tracking list to:
- Monitor application status and updates
- Change status (Applied, Interview, Offer, etc.)
- Add personal notes and comments
- Set reminders for follow-ups
- Track your entire application journey
Save This Job
Add this job to your saved collection to:
- Access easily from your saved jobs dashboard
- Review job details later without searching again
- Compare with other saved opportunities
- Keep a collection of interesting positions
- Receive notifications about saved jobs before they expire
AI-Powered Job Summary
Get a concise overview of key job requirements, responsibilities, and qualifications in seconds.
Pro Tip: Use this feature to quickly decide if a job matches your skills before reading the full description.
We are looking for a Software Engineer to join our Production Technology team, as a member of the team responsible for interactive visualization and real-time renderers at our studio. In this role, you will partner with artists, studio leadership, technical directors, cross-team software engineers, Disney Research, and other stakeholders across the Walt Disney family of Studios. Your work will focus on the design and implementation of innovative workflows, as well as state-of-the-art solutions motivated by our long term vision for Walt Disney Animation Studios.
Projects Include
- Developing Real-Time Interactive GPU Accelerated Renderers for use in Film Making
- Working closely with Artists and Technical Directors to support workflows and solutions
- Support a spectrum of rendering technologies from high-performance Virtual Production (VR) through to Cinematic Quality.
- Contributing to development and extension of an Open Source Graphics Engine and associated pipelines.
- Integration of graphics solutions into various Content Creation Applications.
- Our engineers get the opportunity to work on the full stack of our tools, from developing the underlying algorithms, through to building intuitive & artist-friendly interfaces.
- We work in a collaborative, cross-site environment in the pursuit of simple and performant solutions to complex problems.
- The team works hand in hand with artists to make the tools we need for the incredibly complex and rich characters and environments featured in our movies.
- Develop new artist-centric interaction models using the latest hardware and technologies.
- BS or Masters in Computer Science, Computer Engineering, Electrical Engineering or other related field; or comparable industry experience
- 3 or more years designing and developing complex user facing software, ideally in a studio environment.
- Proficiency in C/C++, ideally C++11/14, with the ability to quickly produce clear, testable code
- Experience in developing rendering pipelines such as used in film or game production
- Experience with USD or similar data formats as used in real-time applications
- Experience writing/debugging multithreaded and SIMD code including the use of intrinsics
- Experience with performance measurement, profiling and analysis tools
- Strong communication, teamwork and problem solving skills, balancing the timeliness of solutions with their sustainability. Able to prioritize competing demands based on business value.
- Desire to work closely with in-house artists and engineers to prototype, develop, and support solutions to our filmmaking challenges
- Knowledge of animation, graphics techniques and algorithms
- Experience developing in content creation applications such as Maya and Houdini
- Experience with underlying real-time graphics engine internals such as those used by Unreal & Unity.
- Strong mathematical fundamentals, including linear algebra, statistics and numerical methods.
- Knowledge of Computer System Level Architectures for CPU & GPU
- Knowledge of Modern GPU programming APIs such as OpenGL, Vulkan or DirectX as related to real-time rendering
- Knowledge of shading languages, such as GLSL or HLSL or Cuda
Key Skills
Ranked by relevanceReady to apply?
Join The Walt Disney Company and take your career to the next level!
Application takes less than 5 minutes

