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Fishing Planet is an independent game studio made up of talented and dedicated people who created a successful free-to-play game from scratch. Today, Fishing Planet is available on eight platforms — Steam, Epic Games, Microsoft Store, PlayStation, Xbox, Nintendo Switch, and mobile (iOS and Android). Our global community now includes over 35 million players and continues to grow every day.
We are committed to continuous improvement, providing our team with the resources, tools, and environment they need to build stable, rewarding, and long-term careers — while creating ambitious games that players want to return to again and again.
We are looking for a skilled Foliage Artist to contribute to the creation of high-quality, game-ready vegetation assets for our project. The ideal candidate has strong technical knowledge and practical experience in building optimized foliage for real-time environments.
We are open to different cooperation formats: full-time, part-time, or project-based engagement — we are happy to discuss the most suitable option depending on your availability and experience.
Please make sure to include your portfolio with your application.
Your impact
- Create game-ready 3D vegetation assets (trees, bushes, grass, flowers, seaweeds, etc.).
- Collaborate with the Tech Art team to identify effective solutions for optimization and proper implementation of assets into the engine according to technical requirements.
- Work closely with Art Leads to define visual solutions, references, and artistic direction in line with design and quality requirements.
- Ensure assets meet performance requirements and production pipeline standards.
You will bring
- 3+ years of experience in the game development industry.
- Strong modeling skills in 3ds Max, Maya, or Blender.
- Solid experience in foliage creation.
- Hands-on experience with ZBrush.
- Strong organic sculpting skills.
- Experience adapting 3D scans for game production.
- Experience with Substance Painter and Substance Designer.
- Strong skills in texturing organic assets.
- Advanced knowledge of SpeedTree.
- Understanding of foliage production pipelines and asset creation workflows.
- Strong understanding of asset optimization for game engines.
- Intermediate or higher level of English.
Nice to have
- Experience working with Unity.
Why join us?
- Collaborate with a passionate, talented, and global team that has already delivered a game played by 35M+ people.
- Work on a multi-platform, multiplayer experience with ambitious scope and long-term potential.
- Enjoy a 4-day work week and a strong commitment to work-life balance, ensuring you can thrive both professionally and personally.
- Join a culture built on P.R.O.G.R.E.S.S., where passion, responsibility, openness, growth, respect, efficiency, player-focus, and agility drive everything we do.
We look forward to meeting artists who are passionate about creating immersive and believable natural environments.
Key Skills
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