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Contract Product Designer (desktop apps)
Lucky Robots is building the game engine for robotics. Our software generates massive amounts of training data for robot AI using large-scale simulation. Think game engine + robotics + AI.
We are looking for a contract product designer to help design a dense, compact desktop application. This is not a marketing website, mobile app, or admin dashboard.
We are building something closer to:
-Cursor
-Blender
-Figma
-Visual Studio Code
-Unreal Engine
Think cursor meets blender. Ultra dense. Keyboard-first. Power-user software.
What you'll work on
Help designing a high-density desktop interface for robotics and simulation workflows.
Examples of areas:
- scene graph / hierarchy panels
- node-based editors
- simulation inspection tools
- robotics sensor debugging views
- timeline and playback controls
- job orchestration panels
- training data inspection tools
- high-density property panels
This is tooling for engineers, not consumer software.
Design Style
We care about:
- extremely information-dense
- minimal wasted space
- fast to navigate
- keyboard-first workflows
- many panels and inspectors
- modular UI systems
Think Blender level density, but clean and modern.
Ideal Background
We are specifically looking for designers who have worked on serious desktop software, for example:
- developer tools
- 3D tools
- game engines
- simulation software
- complex data tools
- design software
Bonus if you have worked on products like:
-Blender
-Figma
-Visual Studio Code
-Unreal Engine
-Unity
Contract Details
- contract / project-based
- remote
- flexible hours
- work directly with founders and engineers
- potential for longer-term collaboration if things go well
How to Apply
Send:
- portfolio
- examples of dense desktop applications you designed
- tools you admire and why
Key Skills
Ranked by relevanceReady to apply?
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