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Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
GPS TechOps Software Engineer III
Department: Game Production Solutions
Location: [Vancouver]
Job Type: 6 month TFT
Who We Are
Game Production Solutions (GPS) is part of the Game Development Experience (GDX) group at Electronic Arts. Our mission is to empower game creators by building tools, services, and data-driven insights that accelerate game development. We strive to provide internal game teams with reliable, accessible data that informs smarter decisions and drives innovation.
About The Role
We are looking for a Senior Software Engineer to lead our efforts in building and scaling infrastructure service for game development. This is a high-impact role focused on designing, implementing and managing scalable, reliable infrastructure solutions that power GPS tools and services used by game production teams across the company.
What You’ll do
At EA, you’ll work with talented, creative, and driven individuals who are passionate about games and technology. As part of GPS, you’ll have a direct impact on empowering game developers and improving how games are built and played around the world.
Architect Orchestration Tools: Assist designing and implementing a unified service for large-scale virtualization, managing provisioning, scaling and monitoring across hybrid environments (Azure/AWS/On-prem)
API Development and Launch: Help drive the production launch of a new VM creation API, ensuring high availability through rigorous load testing and integration validation.
Infrastructure as Code: Build and maintain modular IaC patterns to automate the lifecycle of compute resources at scale
Observability and Reliability: Establish robust monitoring, logging and alerting frameworks (SLIs/SLOs) to provide deep visibility into API health and infrastructure performance
Cross-functional Leadership: Drive defect resolution and performance by collaborating with IT, Security and other partner teams.
Release Management: Manage phased rollouts, including lighthouse customer pilots, production deployment validation and go-live execution.
Documentation: Author high-quality technical specs, production runbooks and troubleshooting guides for our engineering team.
Technical Skills
- Programming Languages: scripting and programming languages such as Powershell, GoLang.
- Infrastructure as Code: infrastructure-as-code, configuration-as-code automation tools, such as Packer, Terraform, Pulumi, Ansible, Chef, etc.
- Infrastructure background: Extensive experience managing large-scale compute environments on-premise (vSphere, OpenShift, etc.) and in the public cloud (Azure, etc.)
- Version Control & CI/CD: Deep understanding of Git-based workflows (GitHub/GitLab) and CI/CD pipeline construction.
- Containerization: Kubernetes, Docker.
- Bonus:
- Experience with Prometheus, Grafana, ELK
- Experience with CloudBolt
- Experience with SQL
- 10+ years of experience in software development, focusing on infrastructure automation and lifecycle management
- Proven track record with microservices architecture and building developer-facing APIs
- Experience in high-throughput, low-latency environments like gaming and media production
- Ability to lead technical initiatives independently and mentor junior engineers in a fast-paced, collaborative environment.
Compensation And Benefits
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria) *$119,600 - $167,300 CAD
In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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