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Responsibilities
- Analyze and review the current Unity C# codebase for VR compatibility issues
- Troubleshoot and resolve bugs affecting performance on Pico and Oculus headsets
- Implement code optimizations to enhance cross-platform stability and user experience
- Collaborate with the project owner to understand specific requirements and desired outcomes
- Conduct thorough testing on both VR platforms to ensure consistent functionality
- Provide clear documentation of changes and recommendations for future maintenance
- Proven experience developing and troubleshooting Unity applications for VR (Pico and Oculus)
- Strong proficiency in C# and Unity engine workflows
- Deep understanding of VR hardware integration and platform-specific requirements
- Demonstrated ability to debug, optimize, and refactor complex codebases
- Experience with cross-platform deployment and testing in Unity
- Excellent problem-solving skills and attention to detail
- Strong communication skills and ability to work independently
- Based in the USA (preferred)
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