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Position: Java Game Developer (libGDX)
Type: Permanent
Compensation: $50 – $150/hour
Location: Remote
Commitment: 10-40 hours/week
Role Responsibilities
- Design, develop, and maintain immersive 2D and 3D games using Java and the libGDX framework across multiple platforms.
- Collaborate with artists, designers, and developers to prototype and deliver new gameplay experiences.
- Optimize game performance to ensure smooth gameplay across desktop, Android, and web platforms.
- Build and maintain reusable, modular code architectures to support scalable and efficient development.
- Implement gameplay mechanics, user interfaces, and interactive features to enhance player engagement.
- Debug, troubleshoot, and resolve technical issues throughout the development lifecycle.
- Communicate clearly with team members and provide thorough documentation and feedback.
Requirements
- Proven experience with Java programming, particularly in game development.
- Extensive hands-on experience with the libGDX framework.
- Strong understanding of cross-platform game development concepts and challenges.
- Demonstrated ability to optimize code for performance and efficiency.
- Experience designing reusable and modular code architectures in collaborative environments.
- Excellent written and verbal communication skills with strong documentation practices.
- Passion for building engaging gameplay experiences and strong attention to detail.
Application Process
- Upload resume
- Interview (15 min)
- Submit form
Key Skills
Ranked by relevance
java
android
3d
2d
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- Posted
- Mar 13, 2026
- Type
- Contract
- Level
- Entry
- Location
- Brazil
- Company
- Crossing Hurdles
Industries
Computer Games
Software Development
Technology
Information
Internet
Categories
Engineering
Information Technology
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3 roles aligned with this opportunity
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