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We're Hutch, a mobile games developer & publisher with studios in central London, Dundee and Canada. Our mission is to build the most diverse and engaged automotive gaming community on mobile. Our games have been played by over 300 million people, with new titles in development.
We believe in putting our people first. Here you can make games without sacrificing quality time with family and friends. We strive to ensure our people are happy and healthy.
Our teams are small and empowered, they have the independence to take on creative and technical challenges together, to work collaboratively, to make great games and have fun along the way.
We believe in; Looking after our people, small empowered teams, complete transparency, test, learn repeat, community at the core and the freedom to focus on what truly makes a difference to our players.
We're driven by our players! Come and Join the mission!
Senior Product Manager
Hutch is looking for a Senior Product Manager to spearhead feature development and roadmap delivery for our flagship motorsports title - F1 Clash. As we strive to be the #1 mobile racing game in the world, we need a product leader who excels at turning high-level strategy into high-impact player experiences that drive long-term business value.
In this role, you will lead cross-functional Feature Pods, owning the lifecycle of new systems and mechanics from ideation through to global launch. Your primary mission is to evolve the game's core experience, integrating industry best practices to ensure our features are as commercially successful as they are engaging.
Responsibilities
Roadmap Delivery & Feature Leadership
- Feature Pod Ownership: Lead multidisciplinary teams (Design, Engineering, Art) to conceptualize, build, and ship major game features that move the needle on core engagement and performance metrics
- Problem-First Discovery: Work with our Analytics team to conduct deep-dive game analysis to identify "friction points" and core product problems. You will ensure our roadmap delivers targeted solutions to a specific player or business needs
- Specs & Goal Setting: Author comprehensive product specs and define clear success metrics for every feature, ensuring the team is aligned on how new systems contribute to the overall health of the business
- Impactful Rollouts & Experiments: Own the end-to-end go-to-market strategy for new features, ensuring they roll out successfully including any experiments or optimisations
- Shared Operations: Work as part of the PM team to oversee Releases, Game Health, UA, Forecasting, and Small Feature support
- Performance Analysis: Actively monitor post-launch performance, using data to validate whether features solved the intended "core problems" and iterating rapidly if they didn't
- Best Practice Integration: Use player data, market trends, and competitive analysis to ensure new features utilize modern F2P mechanics and industry-leading design patterns
- Proven Senior Experience: A strong track record as a Product Manager or Senior Product Manager in the free-to-play mobile space, specifically leading the delivery of complex features or game systems
- Feature Lifecycle Mastery: Expert knowledge of the full development cycle—from initial discovery and wireframing to live performance monitoring and iteration
- Pod Leadership: Experience leading cross-functional teams in an agile environment, with the ability to motivate developers and maintain a high bar for quality
- Balanced Product Mindset: The ability to understand how feature design impacts both the player experience and the wider business performance
- Analytical Rigour: Highly proficient in data analysis and A/B testing; able to extract actionable insights from complex data sets to inform product decisions
- Live Ops Literacy: A strong foundational understanding of F2P live operations, seasonal cycles, and how live content interacts with permanent features
- Communication: Exceptional ability to communicate complex product concepts and roadmap trade-offs to both technical and non-technical stakeholders
- Experience leading "Meta" systems, social/competitive features, or progression mechanics
- Background in midcore games or titles with deep systems
- Advanced experience with SQL, Amplitude, or Tableau
- A genuine passion for Formula 1®, motorsports, or competitive gaming
Life at Hutch
Our HQ is in the heart of Shoreditch in central London. We have additional offices in Dundee and Mahone Bay, Nova Scotia. We're an agile, creative team with people at the core of our values. We reward our employees with;
- Hutch is now a 4-Day Work Week company*
- Flexible working hours
- Remote working 2 days per week
- Excellent salary
- Private health care
- Enhanced Maternity (18 weeks) and Paternity leave (6 weeks)
- Access to mental health initiatives such as private mental health coaching
- Support to learn, develop and progress within Hutch
- Free snacks and drinks
- Social events, game launch parties, Thursday night drinks and much more
- This will mean that Hutch employees will work a maximum of 4 days per week (30 hours/week) Mon-Thurs, with zero reductions in pay (compared to a 5 day working week)
- Transparent - Being transparent and open helps us to be trusted and fosters integrity
- Humble - When we are humble we show humility, we let go of egos and we are self-aware
- Collaborative - We value teamwork, the spirit of collaboration and the results of working together
- Driven - We have drive and ambition and always push for the best results rather than settling
- Adaptable - Demonstrating the ability to adapt ultimately helps us grow and helps us thrive in different situations
Please see Hutch Privacy Policy for details on how Hutch uses your personal data.
Come and find out more about Hutch. We make racing games, but it's not the only thing that drives us - https://www.hutch.io/
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