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Server Engineer / Online Programmer
Location: Onsite — Ajman, UAE
Experience: 3+ Years
Type: Full-Time
Industry: Mobile Game Development
About the Role
We are developing a competitive mobile strategy game inspired by titles such as Clash of Clans and Top Heroes, focused on scalable multiplayer systems, live-ops infrastructure, and long-term player retention.
We are looking for a skilled Server Engineer / Online Programmer to design and build the backend architecture that powers the online features of our game. This role is critical for implementing secure, scalable, and high-performance server systems supporting multiplayer gameplay, game world simulation, and live service operations.
You will work closely with Unity developers, game designers, and the technical lead to ensure reliable communication between the game client and backend services.
Key Responsibilities
Design and develop backend services for a multiplayer mobile strategy game
Build and maintain dedicated game servers for persistent world gameplay
Develop server-side game simulation systems including world state management, event scheduling, and real-time game logic
Implement player authentication, leaderboards, alliances, and social systems
Build secure client-server communication APIs
Ensure server-authoritative systems for gameplay validation and anti-cheat protection
Manage player data storage, caching, and cloud infrastructure
Support live operations features including events, updates, and analytics integration
Optimise server and simulation performance for scalability and reliability
Collaborate closely with the Unity development team to integrate backend systems
Requirements
3+ years of experience in backend or online game development
Strong knowledge of client-server architecture and multiplayer systems
Experience building or working with dedicated game servers
Experience with server-side game simulation — world state, tick loops, event-driven systems
Proficiency in Go and/or C# — other backend languages considered
Experience with REST APIs and WebSocket communication
Knowledge of database systems — PostgreSQL and/or Redis preferred
Familiarity with cloud infrastructure — AWS, Google Cloud, or Azure
Experience with version control systems (Git)
Ability to work onsite in Ajman, UAE
Preferred Qualifications
Experience integrating backend services such as Nakama, PlayFab, Firebase, or GameSparks
Experience developing backend systems specifically for mobile games
Knowledge of live-service architecture and remote configuration
Hands-on experience with persistent world servers or real-time simulation systems
Understanding of anti-cheat and server-authoritative gameplay systems
Familiarity with Docker and basic server deployment
Previous experience working alongside Unity client developers
What We Offer
Opportunity to work on an ambitious competitive mobile strategy game
Collaborative and creative development environment
Onsite position in Ajman, UAE with a small focused team
Ability to help shape the technical foundation of a growing game studio
Competitive salary based on experience
How to Apply
- If you are passionate about building scalable multiplayer systems, game servers, and online game infrastructure, we would love to hear from you. Send your CV and any relevant portfolio or GitHub links to [[email protected]]. Please mention any game backend, dedicated server, or simulation projects you have worked on previously.
Key Skills
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