Track This Job
Add this job to your tracking list to:
- Monitor application status and updates
- Change status (Applied, Interview, Offer, etc.)
- Add personal notes and comments
- Set reminders for follow-ups
- Track your entire application journey
Save This Job
Add this job to your saved collection to:
- Access easily from your saved jobs dashboard
- Review job details later without searching again
- Compare with other saved opportunities
- Keep a collection of interesting positions
- Receive notifications about saved jobs before they expire
AI-Powered Job Summary
Get a concise overview of key job requirements, responsibilities, and qualifications in seconds.
Pro Tip: Use this feature to quickly decide if a job matches your skills before reading the full description.
UI Artist
March 17, 2026
Kyiv/Lviv/Dnipro/Remote
Requirements
- 3+ years of experience as a UI Artist / UI Designer in gamedev
- Strong UI Art and graphic design skills
- Proficiency in Figma, Adobe Photoshop, and Adobe Illustrator
- Deep understanding of composition, color, typography, and visual hierarchy
- Experience creating vector and raster icons, HUD elements, and full UI screens
- Ability to work within a defined style and maintain visual consistency across the product
- Basic understanding of UX and usability principles
- Experience closely collaborating with UX designers, Tech UI, and Motion designers
- Broad gaming experience and understanding of game interface specifics
- Strong attention to detail and ability to work with feedback and deadlines
- Creating UI screens for games from concept to final visuals
- Developing icons, buttons, HUD elements, and other graphical UI components
- Supporting and evolving the visual style of the game interface
- Working closely with UX designers to transform wireframes into final UI Art
- Collaborating with Motion and Tech UI specialists to prepare assets for implementation
- Preparing and organizing UI assets for handoff to the engine
- Participating in reference research and improving the visual quality of interfaces
- Experience working on AAA or AA projects
- Experience creating UI animations or working with After Effects
- Experience working with Unreal Engine or Unity
- Understanding of UI adaptation principles for different platforms (PC, console, mobile)
- Fast hiring and clear process;
- 20 Paid Vacation Days;
- 10 Paid Sick Leave Days;
- Regular salary reviews;
- Personal Development Plan for clear growing of skills;
- Accountant support;
- Comfortable Office Location and the ability to work remotely;
- Corporate English lessons;
- Advanced training: compensation of 50% of the cost of training courses, and video courses;
- Career Path and Mentorship Program;
- Referral internal Program: Active Program with Great Bonuses;
- Community of people who understand your game passion.
Key Skills
Ranked by relevanceReady to apply?
Join Pingle Studio and take your career to the next level!
Application takes less than 5 minutes

