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Gameplay Programmer / Engineer
Contract Duration: 6 months, renewable
Worksite: Hybrid - Vancouver, BC - 3 days onsite, 2 days remote, a week
We have a great opportunity for a Senior Gameplay Engineer to deliver innovative gameplay in our games. If you are passionate about playing games, making games, and solving hard problems, we encourage you to apply.
RESPONSIBILITIES:
• Drive multiple complex feature areas from end-to-end
• Collaborate with content creators to design, implement, and maintain new gameplay features
• Work inside of Unreal Engine using a combination of C++, Blueprints, and custom tools
• Produce well-engineered, reliable, and maintainable code
• Optimize and debug both code and content across the game as needed
• Participate in code reviews with the engineering team on all new code
• Create documentation and functional tests for features
REQUIREMENTS:
• You have C++, UE, blueprint, and gameplay engineering experience all at the same time / in the same role
• You are comfortable owning and driving complex features across multiple teams
• You are customer obsessed and have a desire to provide the best experience to our content creators and our players
• You are proficient in C++
• You have experience working in a large codebase
• You understand the data structures, algorithms, and mathematics commonly used in gameplay and computer animation
• You possess excellent communication skills and are excited to work closely with designers and content creators
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